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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Enumerations | |
| enum | EInfectedSoundEventID { MINDSTATE_CALM_IDLE = 1, MINDSTATE_CALM_MOVE, MINDSTATE_DISTURBED_IDLE, MINDSTATE_CHASE_MOVE, MINDSTATE_ALERTED_IDLE, MINDSTATE_ALERTED_MOVE, ENUM_COUNT } |
Functions | |
| void | InfectedSoundEventHandler (ZombieBase pInfected) |
| override int | GetCurrentStateEventID () |
| override int | GetCurrentStateEventType () |
| void | Stop () |
| void | SoftStop () |
| bool | IsPlaying () |
| override bool | PlayRequest (int id, bool sent_from_server=false) |
Variables | |
| enum EInfectedSoundEventID | SOUND_EVENTS_MAX = EInfectedSoundEventID.ENUM_COUNT |
| ref InfectedSoundEventBase | m_CurrentState |
| ZombieBase | m_Infected |
| Enumerator | |
|---|---|
| MINDSTATE_CALM_IDLE | |
| MINDSTATE_CALM_MOVE | |
| MINDSTATE_DISTURBED_IDLE | |
| MINDSTATE_CHASE_MOVE | |
| MINDSTATE_ALERTED_IDLE | |
| MINDSTATE_ALERTED_MOVE | |
| ENUM_COUNT | |
Definition at line 1 of file infectedsoundeventhandler.c.
| override int GetCurrentStateEventID | ( | ) |
Definition at line 38 of file infectedsoundeventhandler.c.
| override int GetCurrentStateEventType | ( | ) |
Definition at line 47 of file infectedsoundeventhandler.c.
| void InfectedSoundEventHandler | ( | ZombieBase | pInfected | ) |
Definition at line 21 of file infectedsoundeventhandler.c.
| bool IsPlaying | ( | ) |
Definition at line 72 of file infectedsoundeventhandler.c.
same sound event - skip
Definition at line 82 of file infectedsoundeventhandler.c.
| void SoftStop | ( | ) |
Definition at line 64 of file infectedsoundeventhandler.c.
| void Stop | ( | ) |
Definition at line 56 of file infectedsoundeventhandler.c.
| ref InfectedSoundEventBase m_CurrentState |
Definition at line 18 of file infectedsoundeventhandler.c.
| ZombieBase m_Infected |
Definition at line 19 of file infectedsoundeventhandler.c.
| enum EInfectedSoundEventID SOUND_EVENTS_MAX = EInfectedSoundEventID.ENUM_COUNT |