Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Enumerations | |
enum | EInfectedSoundEventID { MINDSTATE_CALM_IDLE = 1, MINDSTATE_CALM_MOVE, MINDSTATE_DISTURBED_IDLE, MINDSTATE_CHASE_MOVE, MINDSTATE_ALERTED_IDLE, MINDSTATE_ALERTED_MOVE, ENUM_COUNT } |
Functions | |
void | InfectedSoundEventHandler (ZombieBase pInfected) |
override int | GetCurrentStateEventID () |
override int | GetCurrentStateEventType () |
void | Stop () |
void | SoftStop () |
bool | IsPlaying () |
override bool | PlayRequest (int id, bool sent_from_server=false) |
Variables | |
enum EInfectedSoundEventID | SOUND_EVENTS_MAX = EInfectedSoundEventID.ENUM_COUNT |
ref InfectedSoundEventBase | m_CurrentState |
ZombieBase | m_Infected |
Enumerator | |
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MINDSTATE_CALM_IDLE | |
MINDSTATE_CALM_MOVE | |
MINDSTATE_DISTURBED_IDLE | |
MINDSTATE_CHASE_MOVE | |
MINDSTATE_ALERTED_IDLE | |
MINDSTATE_ALERTED_MOVE | |
ENUM_COUNT |
Definition at line 1 of file infectedsoundeventhandler.c.
override int GetCurrentStateEventID | ( | ) |
Definition at line 38 of file infectedsoundeventhandler.c.
override int GetCurrentStateEventType | ( | ) |
Definition at line 47 of file infectedsoundeventhandler.c.
void InfectedSoundEventHandler | ( | ZombieBase | pInfected | ) |
Definition at line 21 of file infectedsoundeventhandler.c.
bool IsPlaying | ( | ) |
Definition at line 72 of file infectedsoundeventhandler.c.
same sound event - skip
Definition at line 82 of file infectedsoundeventhandler.c.
void SoftStop | ( | ) |
Definition at line 64 of file infectedsoundeventhandler.c.
void Stop | ( | ) |
Definition at line 56 of file infectedsoundeventhandler.c.
ref InfectedSoundEventBase m_CurrentState |
Definition at line 18 of file infectedsoundeventhandler.c.
ZombieBase m_Infected |
Definition at line 19 of file infectedsoundeventhandler.c.
enum EInfectedSoundEventID SOUND_EVENTS_MAX = EInfectedSoundEventID.ENUM_COUNT |