Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
humansettings.c
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2 {
3  private void SHumanGlobalSettings() {}
4  private void ~SHumanGlobalSettings() {}
5 
6  float m_fPhysMoveMaxTracedDistance;
7 }
8 
9 
11 {
12  private void SHumanCommandMoveSettings() {}
13  private void ~SHumanCommandMoveSettings() {}
14 
21 
22  float m_fTurnAngle;
25 
29 
33 
35 
38 
43 }
44 
46 {
47  private void SHumanCommandSwimSettings() {}
48  private void ~SHumanCommandSwimSettings() {}
49 
50  float m_fAlignIdleTimeout;
51  float m_fAlignIdleMaxChanged;
52  float m_fAlignSlowTimeout;
53  float m_fAlignSlowMaxChanged;
54  float m_fAlignFastTimeout;
55  float m_fAlignFastMaxChanged;
56 
57  float m_fMovementSpeed;
58  float m_fMovementSpeedFltTime;
59  float m_fMovementSpeedFltMaxChange;
60 
61  float m_fWaterLevelSwim;
62  float m_fWaterLevelIn;
63  float m_fWaterLevelOut;
64 
65 
66  float m_fToCrouchLevel;
67  float m_fToErectLevel;
68 }
69 
70 
71 
73 {
74  private void SHumanCommandClimbSettings() {}
75  private void ~SHumanCommandClimbSettings() {}
76 
79 
81  float m_fCharWidth;
82 
86 
94 
97 };
m_fStepPositionAfterEdge
float m_fStepPositionAfterEdge
must be a space to step there
Definition: humansettings.c:89
m_fLeaningSpeed
float m_fLeaningSpeed
Definition: humansettings.c:34
m_fTurnNextNTime
float m_fTurnNextNTime
when next turn is started from previous turn
Definition: humansettings.c:24
m_fCharHeight
float m_fCharHeight
generic settings
Definition: humansettings.c:78
m_fHeadingChangeLimiterIdle
float m_fHeadingChangeLimiterIdle
Definition: humansettings.c:30
m_fFwMaxDistance
float m_fFwMaxDistance
Definition: humansettings.c:85
m_fStepFreeSpace
float m_fStepFreeSpace
forward step
Definition: humansettings.c:88
m_fRunSpringTimeout
float m_fRunSpringTimeout
filter span value [s]
Definition: humansettings.c:15
m_fHeadingChangeLimiterRun
float m_fHeadingChangeLimiterRun
Definition: humansettings.c:32
m_fSlidingPoseRepTime
float m_fSlidingPoseRepTime
not to do sliding pose after another sliding pose (sec)
Definition: humansettings.c:28
m_fHeadingChangeLimiterWalk
float m_fHeadingChangeLimiterWalk
Definition: humansettings.c:31
m_fStepMinWidth
float m_fStepMinWidth
Definition: humansettings.c:93
m_fFwMaxHeight
float m_fFwMaxHeight
Definition: humansettings.c:84
m_fMaxSprintAngle
float m_fMaxSprintAngle
max sprint angle [rad]
Definition: humansettings.c:20
SHumanCommandMoveSettings
class SHumanGlobalSettings SHumanCommandMoveSettings()
Definition: humansettings.c:12
m_fCharWidth
float m_fCharWidth
forward pass
Definition: humansettings.c:81
m_fClimbOverMinHeight
float m_fClimbOverMinHeight
Definition: humansettings.c:96
SHumanCommandClimbSettings
class SHumanCommandSwimSettings SHumanCommandClimbSettings()
Definition: humansettings.c:74
m_fClimbOverMaxWidth
float m_fClimbOverMaxWidth
Definition: humansettings.c:95
m_iMaxSpeedNormal_WaterLevelHigh
int m_iMaxSpeedNormal_WaterLevelHigh
Max movement speed for m_fWaterLevelSpeedRectrictionHigh when character doesn't want to sprint (-1 me...
Definition: humansettings.c:41
m_iMaxSpeedFast_WaterLevelLow
int m_iMaxSpeedFast_WaterLevelLow
Max movement speed for m_fWaterLevelSpeedRectrictionLow when character wants to sprint (-1 means no c...
Definition: humansettings.c:40
m_iMaxSpeedNormal_WaterLevelLow
int m_iMaxSpeedNormal_WaterLevelLow
Max movement speed for m_fWaterLevelSpeedRectrictionLow when character doesn't want to sprint (-1 mea...
Definition: humansettings.c:39
m_fStepMinNormal
float m_fStepMinNormal
Definition: humansettings.c:91
m_fFwMinHeight
float m_fFwMinHeight
Definition: humansettings.c:83
m_fSlidingPoseAngle
float m_fSlidingPoseAngle
angle (0.707 * PI) - when angle is bigger - sliding pose is done (rad)
Definition: humansettings.c:26
~SHumanCommandClimbSettings
private void ~SHumanCommandClimbSettings()
Definition: humansettings.c:75
m_iMaxSpeedFast_WaterLevelHigh
int m_iMaxSpeedFast_WaterLevelHigh
Max movement speed for m_fWaterLevelSpeedRectrictionHigh when character wants to sprint (-1 means no ...
Definition: humansettings.c:42
m_fDirFilterSprintTimeout
float m_fDirFilterSprintTimeout
sprint direction filter timeout [s]
Definition: humansettings.c:18
m_fTurnEndUpdateNTime
float m_fTurnEndUpdateNTime
when turn values are not updated anymore (normalized time)
Definition: humansettings.c:23
m_fStepVariation
float m_fStepVariation
Definition: humansettings.c:92
m_fStepDownRadius
float m_fStepDownRadius
Definition: humansettings.c:90
SHumanGlobalSettings
Definition: humansettings.c:1
m_fDirFilterSpeed
float m_fDirFilterSpeed
direction filter max rot speed [rad/s]
Definition: humansettings.c:19
m_fWaterLevelSpeedRectrictionLow
float m_fWaterLevelSpeedRectrictionLow
Water level (in meters) - m_iMaxSpeedNormal_WaterLevelLow and m_iMaxSpeedFast_WaterLevelLow are appli...
Definition: humansettings.c:36
m_fDirFilterTimeout
float m_fDirFilterTimeout
direction filter timeout [s]
Definition: humansettings.c:17
m_fTurnAngle
float m_fTurnAngle
when character starts to turn (45 deg default)
Definition: humansettings.c:22
~SHumanCommandMoveSettings
private void ~SHumanCommandMoveSettings()
Definition: humansettings.c:13
SHumanCommandSwimSettings
Definition: humansettings.c:45
m_fWaterLevelSpeedRectrictionHigh
float m_fWaterLevelSpeedRectrictionHigh
Water level (in meters) - m_iMaxSpeedNormal_WaterLevelHigh and m_iMaxSpeedFast_WaterLevelHigh are app...
Definition: humansettings.c:37
m_fSlidingPoseTrackTime
float m_fSlidingPoseTrackTime
time change of angle is tracked in the past (sec)
Definition: humansettings.c:27
m_fRunSpringMaxChange
float m_fRunSpringMaxChange
filter speed value [val/s]
Definition: humansettings.c:16