Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
huddebugwinversion.c
Go to the documentation of this file.
1
class
HudDebugWinVersion
extends
HudDebugWinBase
2
{
3
private
PluginDeveloper m_ModuleDeveloper;
4
5
private
TextWidget
m_VersionTextWidget;
6
7
//============================================
8
// HudDebugWinVersion
9
//============================================
10
void
HudDebugWinVersion(
Widget
widget_root)
11
{
12
m_VersionTextWidget =
TextWidget
.Cast( widget_root.FindAnyWidget(
"txt_Version"
) );
13
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string
version;
15
g_Game
.GetVersion(version);
16
m_VersionTextWidget.SetText(
string
.Format(
"exe: %1 | scripts: %2"
, version,
GetPBOAPI
().
GetPBOVersion
(
"dta\\scripts.pbo"
)));
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}
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//============================================
20
// ~HudDebugWinVersion
21
//============================================
22
void
~HudDebugWinVersion()
23
{
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}
25
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//============================================
27
// Update
28
//============================================
29
override
void
Update
()
30
{
31
super.Update();
32
}
33
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//============================================
35
// GetWinType
36
//============================================
37
override
int
GetType
()
38
{
39
return
HudDebug
.HUD_WIN_VERSION;
40
}
41
}
HudDebugWinBase
Definition:
huddebugwinbase.c:1
GetPBOVersion
proto native owned string GetPBOVersion(string openName)
TextWidget
Definition:
enwidgets.c:219
g_Game
DayZGame g_Game
Definition:
dayzgame.c:3727
GetPBOAPI
class UUIDApi GetPBOAPI
Update
proto native volatile void Update()
Definition:
playersoundmanager.c:125
HudDebug
void HudDebug()
Definition:
huddebug.c:104
Widget
Definition:
enwidgets.c:189
GetType
override int GetType()
Definition:
huddebugwincharagents.c:49
DAYZ
scripts_v1.24.157551
scripts
mission
gui
scriptshuddebug
huddebugwinversion.c
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