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1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
ediagmenuids.c
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1
enum
DiagMenuIDs
2
{
3
SCRIPTS_MENU
,
4
5
VEHICLES
,
6
VEHICLE_DEBUG_OUTPUT
,
7
VEHICLE_DUMP_CRASH_DATA
,
8
9
INVENTORY_MENU
,
10
INVENTORY_ENTITY_PLACEMENT_CALLBACK_DEBUG
,
11
12
TRANSFER_VALUES_MENU
,
13
TRANSFER_VALUES_SHOW
,
14
15
CRAFTING_MENU
,
16
CRAFTING_GENERATE
,
17
CRAFTING_INSTANT
,
18
CRAFTING_DUMP
,
19
20
CHEATS_MENU
,
21
CHEATS_MODIFIERS
,
22
CHEATS_KILL_PLAYER
,
23
CHEATS_INVINCIBILITY
,
24
CHEATS_DISABLE_STAMINA
,
25
CHEATS_RESET_PLAYER
,
26
CHEATS_RESET_PLAYER_MAX
,
27
CHEATS_INVENTORY_ACCESS
,
28
CHEATS_FIX_ITEMS
,
29
CHEATS_CREATE_HIT
,
30
CHEATS_CREATE_HIT_LIGHT
,
31
32
PLAYER_AGENTS_MENU
,
33
PLAYER_AGENTS_INJECTS_SHOW
,
34
35
SOFT_SKILLS_MENU
,
36
SOFT_SKILLS_SHOW_DEBUG
,
37
SOFT_SKILLS_TOGGLE_STATE
,
38
SOFT_SKILLS_TOGGLE_MODEL
,
39
SOFT_SKILLS_SPECIALTY_VALUE
,
40
41
LIFESPAN_MENU
,
42
LIFESPAN_BLOODY_HANDS
,
43
LIFESPAN_PLAYTIME_UPDATE
,
44
45
MISC_MENU
,
46
MISC_ACTION_ON_CURSOR
,
47
MISC_DISABLE_PERSONAL_LIGHT
,
48
MISC_ITEM_DEBUG_ACTIONS
,
49
MISC_LOG_PLAYER_STATS
,
50
MISC_ACTION_TARGETS_MENU
,
51
MISC_ACTION_TARGETS_NEW
,
52
MISC_ACTION_TARGETS_DEBUG
,
53
MISC_ACTION_TARGETS_SELPOS_DEBUG
,
54
MISC_PERMANENT_CROSSHAIR
,
55
MISC_TELEPORT_BREAKS_SYNC
,
56
MISC_VEHICLE_GETOUT_BOX
,
57
MISC_VEHICLE_GETOUT_RAYCAST
,
58
MISC_TOGGLE_HUD
,
59
MISC_ENVIRONMENT_MENU
,
60
MISC_ENVIRONMENT_DEBUG
,
61
MISC_ENVIRONMENT_LOGGING_DRYWET
,
62
MISC_FALLDAMAGE_DEBUG
,
63
MISC_DISPLAY_PLAYER_INFO
,
64
MISC_UNIVERSAL_TEMPERATURE_SOURCES
,
65
MISC_DRAW_CHECKERBOARD
,
66
MISC_BULLET_IMPACT
,
67
MISC_PRESENCE_NOTIFIER_DBG
,
68
MISC_GO_UNCONSCIOUS
,
69
MISC_GO_UNCONSCIOUS_DELAYED
,
70
MISC_QUICK_RESTRAIN
,
71
MISC_HAIR_MENU
,
72
MISC_HAIR_DISPLAY_DEBUG
,
73
MISC_HAIR_LEVEL
,
74
MISC_HAIR_LEVEL_HIDE
,
75
MISC_HAIR_HIDE_ALL
,
76
MISC_CAM_SHAKE
,
77
MISC_QUICK_FISHING
,
78
MISC_HOLOGRAM
,
79
MISC_SHOCK_IMPACT
,
80
MISC_SHOW_PLUG_ARROWS
,
81
MISC_BREATH_VAPOR_LVL
,
82
MISC_TARGETABLE_BY_AI
,
83
MISC_HIT_INDICATION_MENU
,
84
MISC_HIT_INDICATION_DEBUG
,
85
MISC_HIT_INDICATION_SPAWN_HIT
,
86
MISC_HIT_INDICATION_SPAWN_HIT_DIRECTION
,
87
MISC_HIT_INDICATION_MODE
,
88
MISC_HIT_INDICATION_TYPE
,
89
MISC_HIT_INDICATION_DURATION
,
90
MISC_HIT_INDICATION_BREAKPOINT
,
91
MISC_HIT_INDICATION_DISTANCE
,
92
MISC_HIT_INDICATION_ROTATION
,
93
MISC_HIT_INDICATION_SCATTER
,
94
MISC_HIT_INDICATION_DISABLE_PPE
,
95
MISC_FREEZE_ENTITY
,
96
MISC_CONNECTION_STATS
,
97
MISC_PLAYER_SYMPTOMS_SHOW
,
98
MISC_INPUT_DEVICE_DISCONNECT_DBG
,
99
MISC_DEBUG_MONITOR
,
100
MISC_FORCE_HINT_INDEX
,
101
SIMULATE_MENU
,
102
SIMULATE_MODE
,
103
SIMULATE_INFINITE_LOOP
,
104
SIMULATE_NULL_POINTER
,
105
SIMULATE_DIVISION_BY_ZERO
,
106
SIMULATE_ERROR_FUNCTION
,
107
108
MELEE_MENU
,
109
MELEE_DEBUG
,
110
MELEE_CONTINUOUS
,
111
MELEE_SHOW_TARGETS
,
112
MELEE_DRAW_TARGETS
,
113
MELEE_DRAW_RANGE
,
114
MELEE_DRAW_BLOCK_RANGE_AI
,
115
MELEE_DRAW_BLOCK_RANGE_PVP
,
116
117
WEAPON_MENU
,
118
WEAPON_PARTICLES
,
119
WEAPON_DEBUG
,
120
WEAPON_AIM_NOISE
,
121
WEAPON_RECOIL
,
122
WEAPON_UNLIMITED_AMMO
,
123
WEAPON_BURST_VERSION
,
124
WEAPON_CLAYMORE_DEBUG
,
125
WEAPON_LIFT_DEBUG
,
126
127
BLEEDING_MENU
,
128
BLEEDING_SOURCES
,
129
BLEEDING_DISABLE_BLOOD_LOSS
,
130
BLEEDING_ACTIVATE_SOURCE
,
131
BLEEDING_ACTIVATE_ALL_SOURCES
,
132
BLEEDING_ACTIVATE_SOURCE_LEVEL
,
133
BLEEDING_RELOAD
,
134
BLEEDINGINDICATORS_MENU
,
135
BLEEDINGINDICATORS
,
136
BLEEDINGINDICATORS_USEVALUEOVERRIDES
,
137
BLEEDINGINDICATORS_SEQUENCE_DURATION
,
138
BLEEDINGINDICATORS_DROP_RANDOMROTATION
,
139
BLEEDINGINDICATORS_DROP_BASEDURATION
,
140
BLEEDINGINDICATORS_DROP_MINDELAY
,
141
BLEEDINGINDICATORS_DROP_MAXDELAY
,
142
BLEEDINGINDICATORS_DROP_PROGRESSTHRESHOLD
,
143
BLEEDINGINDICATORS_DROP_STARTSIZE
,
144
BLEEDINGINDICATORS_DROP_ENDSIZE
,
145
BLEEDINGINDICATORS_DROP_RNDSCALEMIN
,
146
BLEEDINGINDICATORS_DROP_RNDSCALEMAX
,
147
BLEEDINGINDICATORS_DROP_SCATTER
,
148
BLEEDINGINDICATORS_DROP_SLIDEDISTANCE
,
149
BLEEDINGINDICATORS_DROP_COLOR_MENU
,
150
BLEEDINGINDICATORS_DROP_COLOR_ENABLEDESATURATION
,
151
BLEEDINGINDICATORS_DROP_COLOR_DESATURATIONEND
,
152
BLEEDINGINDICATORS_DROP_COLOR_R
,
153
BLEEDINGINDICATORS_DROP_COLOR_G
,
154
BLEEDINGINDICATORS_DROP_COLOR_B
,
155
BLEEDINGINDICATORS_DROP_COLOR_A_START
,
156
BLEEDINGINDICATORS_DROP_COLOR_A_END
,
157
158
LOGS_MENU
,
159
LOGS_ACTIONS
,
160
LOGS_WEAPONS
,
161
LOGS_SYNC
,
162
LOGS_BASEBUILDING
,
163
LOGS_SYMPTOMS
,
164
LOGS_QUICKBAR
,
165
LOGS_INVENTORY_MENU
,
166
LOGS_INVENTORY_MOVE
,
167
LOGS_INVENTORY_RESERVATION
,
168
LOGS_INVENTORY_HFSM
,
169
LOGS_BLEEDING_CHANCES
,
170
171
TRIGGER_MENU
,
172
TRIGGER_DEBUG
,
173
TRIGGER_PLAYER_DEBUG
,
174
175
BASEBUILDING_MENU
,
176
BASEBUILDING_WOOD
,
177
BASEBUILDING_GATE
,
178
179
UNDERGROUND_MENU
,
180
UNDERGROUND_SHOW_BREADCRUMB
,
181
UNDERGROUND_DISABLE_DARKENING
,
182
183
FINISHERS_MENU
,
184
FINISHERS_FINISHER_FORCED
,
185
186
SOUNDS_MENU
,
187
SOUNDS_ITEM_IMPACT_SOUNDS
,
188
189
CAMERATOOLS_MENU
,
190
CAMERATOOLS_ENABLE_REMOTE_CAMERA
,
191
CAMERATOOLS_ENABLE_REMOTE_CAMERA_BROADCAST
,
192
193
FEATURE_TIME_ACCEL_MENU
,
194
FEATURE_TIME_ACCEL
,
195
FEATURE_TIME_ACCEL_VALUE1
,
196
FEATURE_TIME_ACCEL_VALUE2
,
197
FEATURE_TIME_ACCEL_UG_ENTRANCES
,
198
FEATURE_TIME_ACCEL_UG_RESERVOIR
,
199
FEATURE_TIME_ACCEL_ENERGY_CONSUME
,
200
FEATURE_TIME_ACCEL_ENERGY_RECHARGE
,
201
FEATURE_TIME_ACCEL_FOOD_DECAY
,
202
203
// This stays last!
204
MODDED_MENU
,
205
};
SCRIPTS_MENU
@ SCRIPTS_MENU
Definition:
ediagmenuids.c:3
MISC_VEHICLE_GETOUT_RAYCAST
@ MISC_VEHICLE_GETOUT_RAYCAST
Definition:
ediagmenuids.c:57
MISC_ENVIRONMENT_DEBUG
@ MISC_ENVIRONMENT_DEBUG
Definition:
ediagmenuids.c:60
BLEEDING_DISABLE_BLOOD_LOSS
@ BLEEDING_DISABLE_BLOOD_LOSS
Definition:
ediagmenuids.c:129
MISC_HIT_INDICATION_BREAKPOINT
@ MISC_HIT_INDICATION_BREAKPOINT
Definition:
ediagmenuids.c:90
FEATURE_TIME_ACCEL
@ FEATURE_TIME_ACCEL
Definition:
ediagmenuids.c:194
WEAPON_BURST_VERSION
@ WEAPON_BURST_VERSION
Definition:
ediagmenuids.c:123
MISC_CONNECTION_STATS
@ MISC_CONNECTION_STATS
Definition:
ediagmenuids.c:96
MISC_TOGGLE_HUD
@ MISC_TOGGLE_HUD
Definition:
ediagmenuids.c:58
BLEEDINGINDICATORS_DROP_PROGRESSTHRESHOLD
@ BLEEDINGINDICATORS_DROP_PROGRESSTHRESHOLD
Definition:
ediagmenuids.c:142
MISC_ACTION_TARGETS_SELPOS_DEBUG
@ MISC_ACTION_TARGETS_SELPOS_DEBUG
Definition:
ediagmenuids.c:53
WEAPON_MENU
@ WEAPON_MENU
Definition:
ediagmenuids.c:117
CRAFTING_GENERATE
@ CRAFTING_GENERATE
Definition:
ediagmenuids.c:16
INVENTORY_ENTITY_PLACEMENT_CALLBACK_DEBUG
@ INVENTORY_ENTITY_PLACEMENT_CALLBACK_DEBUG
Definition:
ediagmenuids.c:10
UNDERGROUND_SHOW_BREADCRUMB
@ UNDERGROUND_SHOW_BREADCRUMB
Definition:
ediagmenuids.c:180
MELEE_MENU
@ MELEE_MENU
Definition:
ediagmenuids.c:108
MISC_HIT_INDICATION_DEBUG
@ MISC_HIT_INDICATION_DEBUG
Definition:
ediagmenuids.c:84
BASEBUILDING_WOOD
@ BASEBUILDING_WOOD
Definition:
ediagmenuids.c:176
LIFESPAN_PLAYTIME_UPDATE
@ LIFESPAN_PLAYTIME_UPDATE
Definition:
ediagmenuids.c:43
PLAYER_AGENTS_MENU
@ PLAYER_AGENTS_MENU
Definition:
ediagmenuids.c:32
SOFT_SKILLS_MENU
@ SOFT_SKILLS_MENU
Definition:
ediagmenuids.c:35
MISC_DRAW_CHECKERBOARD
@ MISC_DRAW_CHECKERBOARD
Definition:
ediagmenuids.c:65
MELEE_DRAW_RANGE
@ MELEE_DRAW_RANGE
Definition:
ediagmenuids.c:113
MISC_HAIR_LEVEL
@ MISC_HAIR_LEVEL
Definition:
ediagmenuids.c:73
FEATURE_TIME_ACCEL_VALUE2
@ FEATURE_TIME_ACCEL_VALUE2
Definition:
ediagmenuids.c:196
BLEEDINGINDICATORS_DROP_MAXDELAY
@ BLEEDINGINDICATORS_DROP_MAXDELAY
Definition:
ediagmenuids.c:141
LOGS_SYNC
@ LOGS_SYNC
Definition:
ediagmenuids.c:161
BLEEDINGINDICATORS_DROP_COLOR_A_START
@ BLEEDINGINDICATORS_DROP_COLOR_A_START
Definition:
ediagmenuids.c:155
MISC_HIT_INDICATION_MENU
@ MISC_HIT_INDICATION_MENU
Definition:
ediagmenuids.c:83
LOGS_WEAPONS
@ LOGS_WEAPONS
Definition:
ediagmenuids.c:160
BLEEDING_RELOAD
@ BLEEDING_RELOAD
Definition:
ediagmenuids.c:133
LOGS_QUICKBAR
@ LOGS_QUICKBAR
Definition:
ediagmenuids.c:164
MISC_BULLET_IMPACT
@ MISC_BULLET_IMPACT
Definition:
ediagmenuids.c:66
TRANSFER_VALUES_SHOW
@ TRANSFER_VALUES_SHOW
Definition:
ediagmenuids.c:13
CHEATS_RESET_PLAYER_MAX
@ CHEATS_RESET_PLAYER_MAX
Definition:
ediagmenuids.c:26
LIFESPAN_MENU
@ LIFESPAN_MENU
Definition:
ediagmenuids.c:41
MISC_HAIR_LEVEL_HIDE
@ MISC_HAIR_LEVEL_HIDE
Definition:
ediagmenuids.c:74
WEAPON_AIM_NOISE
@ WEAPON_AIM_NOISE
Definition:
ediagmenuids.c:120
MISC_UNIVERSAL_TEMPERATURE_SOURCES
@ MISC_UNIVERSAL_TEMPERATURE_SOURCES
Definition:
ediagmenuids.c:64
MISC_TARGETABLE_BY_AI
@ MISC_TARGETABLE_BY_AI
Definition:
ediagmenuids.c:82
MISC_HOLOGRAM
@ MISC_HOLOGRAM
Definition:
ediagmenuids.c:78
MISC_ACTION_ON_CURSOR
@ MISC_ACTION_ON_CURSOR
Definition:
ediagmenuids.c:46
BLEEDINGINDICATORS_DROP_RNDSCALEMIN
@ BLEEDINGINDICATORS_DROP_RNDSCALEMIN
Definition:
ediagmenuids.c:145
BASEBUILDING_GATE
@ BASEBUILDING_GATE
Definition:
ediagmenuids.c:177
MISC_QUICK_FISHING
@ MISC_QUICK_FISHING
Definition:
ediagmenuids.c:77
FEATURE_TIME_ACCEL_ENERGY_CONSUME
@ FEATURE_TIME_ACCEL_ENERGY_CONSUME
Definition:
ediagmenuids.c:199
MISC_SHOCK_IMPACT
@ MISC_SHOCK_IMPACT
Definition:
ediagmenuids.c:79
SOFT_SKILLS_TOGGLE_MODEL
@ SOFT_SKILLS_TOGGLE_MODEL
Definition:
ediagmenuids.c:38
BLEEDING_ACTIVATE_ALL_SOURCES
@ BLEEDING_ACTIVATE_ALL_SOURCES
Definition:
ediagmenuids.c:131
FEATURE_TIME_ACCEL_UG_ENTRANCES
@ FEATURE_TIME_ACCEL_UG_ENTRANCES
Definition:
ediagmenuids.c:197
LOGS_BASEBUILDING
@ LOGS_BASEBUILDING
Definition:
ediagmenuids.c:162
BLEEDING_ACTIVATE_SOURCE_LEVEL
@ BLEEDING_ACTIVATE_SOURCE_LEVEL
Definition:
ediagmenuids.c:132
UNDERGROUND_MENU
@ UNDERGROUND_MENU
Definition:
ediagmenuids.c:179
LOGS_BLEEDING_CHANCES
@ LOGS_BLEEDING_CHANCES
Definition:
ediagmenuids.c:169
MISC_GO_UNCONSCIOUS
@ MISC_GO_UNCONSCIOUS
Definition:
ediagmenuids.c:68
MISC_DISPLAY_PLAYER_INFO
@ MISC_DISPLAY_PLAYER_INFO
Definition:
ediagmenuids.c:63
WEAPON_UNLIMITED_AMMO
@ WEAPON_UNLIMITED_AMMO
Definition:
ediagmenuids.c:122
BLEEDINGINDICATORS_DROP_COLOR_B
@ BLEEDINGINDICATORS_DROP_COLOR_B
Definition:
ediagmenuids.c:154
BLEEDINGINDICATORS_DROP_RNDSCALEMAX
@ BLEEDINGINDICATORS_DROP_RNDSCALEMAX
Definition:
ediagmenuids.c:146
MISC_FREEZE_ENTITY
@ MISC_FREEZE_ENTITY
Definition:
ediagmenuids.c:95
MISC_LOG_PLAYER_STATS
@ MISC_LOG_PLAYER_STATS
Definition:
ediagmenuids.c:49
MISC_CAM_SHAKE
@ MISC_CAM_SHAKE
Definition:
ediagmenuids.c:76
FEATURE_TIME_ACCEL_FOOD_DECAY
@ FEATURE_TIME_ACCEL_FOOD_DECAY
Definition:
ediagmenuids.c:201
MISC_FALLDAMAGE_DEBUG
@ MISC_FALLDAMAGE_DEBUG
Definition:
ediagmenuids.c:62
MISC_MENU
@ MISC_MENU
Definition:
ediagmenuids.c:45
CRAFTING_MENU
@ CRAFTING_MENU
Definition:
ediagmenuids.c:15
CHEATS_KILL_PLAYER
@ CHEATS_KILL_PLAYER
Definition:
ediagmenuids.c:22
TRIGGER_MENU
@ TRIGGER_MENU
Definition:
ediagmenuids.c:171
LIFESPAN_BLOODY_HANDS
@ LIFESPAN_BLOODY_HANDS
Definition:
ediagmenuids.c:42
UNDERGROUND_DISABLE_DARKENING
@ UNDERGROUND_DISABLE_DARKENING
Definition:
ediagmenuids.c:181
LOGS_INVENTORY_MENU
@ LOGS_INVENTORY_MENU
Definition:
ediagmenuids.c:165
SOUNDS_ITEM_IMPACT_SOUNDS
@ SOUNDS_ITEM_IMPACT_SOUNDS
Definition:
ediagmenuids.c:187
FEATURE_TIME_ACCEL_UG_RESERVOIR
@ FEATURE_TIME_ACCEL_UG_RESERVOIR
Definition:
ediagmenuids.c:198
DiagMenuIDs
DiagMenuIDs
Definition:
ediagmenuids.c:1
SIMULATE_NULL_POINTER
@ SIMULATE_NULL_POINTER
Definition:
ediagmenuids.c:104
FEATURE_TIME_ACCEL_VALUE1
@ FEATURE_TIME_ACCEL_VALUE1
Definition:
ediagmenuids.c:195
WEAPON_CLAYMORE_DEBUG
@ WEAPON_CLAYMORE_DEBUG
Definition:
ediagmenuids.c:124
MISC_PLAYER_SYMPTOMS_SHOW
@ MISC_PLAYER_SYMPTOMS_SHOW
Definition:
ediagmenuids.c:97
MISC_ACTION_TARGETS_NEW
@ MISC_ACTION_TARGETS_NEW
Definition:
ediagmenuids.c:51
CHEATS_RESET_PLAYER
@ CHEATS_RESET_PLAYER
Definition:
ediagmenuids.c:25
BLEEDINGINDICATORS_USEVALUEOVERRIDES
@ BLEEDINGINDICATORS_USEVALUEOVERRIDES
Definition:
ediagmenuids.c:136
CHEATS_INVENTORY_ACCESS
@ CHEATS_INVENTORY_ACCESS
Definition:
ediagmenuids.c:27
CAMERATOOLS_ENABLE_REMOTE_CAMERA
@ CAMERATOOLS_ENABLE_REMOTE_CAMERA
Definition:
ediagmenuids.c:190
FINISHERS_MENU
@ FINISHERS_MENU
Definition:
ediagmenuids.c:183
BLEEDINGINDICATORS
@ BLEEDINGINDICATORS
Definition:
ediagmenuids.c:135
MISC_DEBUG_MONITOR
@ MISC_DEBUG_MONITOR
Definition:
ediagmenuids.c:99
CHEATS_DISABLE_STAMINA
@ CHEATS_DISABLE_STAMINA
Definition:
ediagmenuids.c:24
MISC_GO_UNCONSCIOUS_DELAYED
@ MISC_GO_UNCONSCIOUS_DELAYED
Definition:
ediagmenuids.c:69
MISC_ACTION_TARGETS_MENU
@ MISC_ACTION_TARGETS_MENU
Definition:
ediagmenuids.c:50
MISC_PRESENCE_NOTIFIER_DBG
@ MISC_PRESENCE_NOTIFIER_DBG
Definition:
ediagmenuids.c:67
MISC_BREATH_VAPOR_LVL
@ MISC_BREATH_VAPOR_LVL
Definition:
ediagmenuids.c:81
LOGS_INVENTORY_HFSM
@ LOGS_INVENTORY_HFSM
Definition:
ediagmenuids.c:168
BLEEDING_ACTIVATE_SOURCE
@ BLEEDING_ACTIVATE_SOURCE
Definition:
ediagmenuids.c:130
SIMULATE_MODE
@ SIMULATE_MODE
Definition:
ediagmenuids.c:102
CHEATS_CREATE_HIT_LIGHT
@ CHEATS_CREATE_HIT_LIGHT
Definition:
ediagmenuids.c:30
BLEEDINGINDICATORS_DROP_COLOR_A_END
@ BLEEDINGINDICATORS_DROP_COLOR_A_END
Definition:
ediagmenuids.c:156
SOFT_SKILLS_SPECIALTY_VALUE
@ SOFT_SKILLS_SPECIALTY_VALUE
Definition:
ediagmenuids.c:39
BLEEDINGINDICATORS_DROP_COLOR_R
@ BLEEDINGINDICATORS_DROP_COLOR_R
Definition:
ediagmenuids.c:152
BLEEDINGINDICATORS_DROP_MINDELAY
@ BLEEDINGINDICATORS_DROP_MINDELAY
Definition:
ediagmenuids.c:140
MISC_HIT_INDICATION_ROTATION
@ MISC_HIT_INDICATION_ROTATION
Definition:
ediagmenuids.c:92
INVENTORY_MENU
@ INVENTORY_MENU
Definition:
ediagmenuids.c:9
FEATURE_TIME_ACCEL_MENU
@ FEATURE_TIME_ACCEL_MENU
Definition:
ediagmenuids.c:193
BLEEDINGINDICATORS_SEQUENCE_DURATION
@ BLEEDINGINDICATORS_SEQUENCE_DURATION
Definition:
ediagmenuids.c:137
BLEEDINGINDICATORS_DROP_COLOR_G
@ BLEEDINGINDICATORS_DROP_COLOR_G
Definition:
ediagmenuids.c:153
WEAPON_RECOIL
@ WEAPON_RECOIL
Definition:
ediagmenuids.c:121
MELEE_DRAW_TARGETS
@ MELEE_DRAW_TARGETS
Definition:
ediagmenuids.c:112
FEATURE_TIME_ACCEL_ENERGY_RECHARGE
@ FEATURE_TIME_ACCEL_ENERGY_RECHARGE
Definition:
ediagmenuids.c:200
MISC_HIT_INDICATION_DISTANCE
@ MISC_HIT_INDICATION_DISTANCE
Definition:
ediagmenuids.c:91
MISC_HIT_INDICATION_SPAWN_HIT
@ MISC_HIT_INDICATION_SPAWN_HIT
Definition:
ediagmenuids.c:85
MISC_HIT_INDICATION_DISABLE_PPE
@ MISC_HIT_INDICATION_DISABLE_PPE
Definition:
ediagmenuids.c:94
BLEEDINGINDICATORS_DROP_COLOR_DESATURATIONEND
@ BLEEDINGINDICATORS_DROP_COLOR_DESATURATIONEND
Definition:
ediagmenuids.c:151
CAMERATOOLS_MENU
@ CAMERATOOLS_MENU
Definition:
ediagmenuids.c:189
WEAPON_LIFT_DEBUG
@ WEAPON_LIFT_DEBUG
Definition:
ediagmenuids.c:125
MELEE_SHOW_TARGETS
@ MELEE_SHOW_TARGETS
Definition:
ediagmenuids.c:111
CRAFTING_DUMP
@ CRAFTING_DUMP
Definition:
ediagmenuids.c:18
VEHICLE_DUMP_CRASH_DATA
@ VEHICLE_DUMP_CRASH_DATA
Definition:
ediagmenuids.c:7
LOGS_INVENTORY_RESERVATION
@ LOGS_INVENTORY_RESERVATION
Definition:
ediagmenuids.c:167
MODDED_MENU
@ MODDED_MENU
Definition:
ediagmenuids.c:204
CHEATS_CREATE_HIT
@ CHEATS_CREATE_HIT
Definition:
ediagmenuids.c:29
VEHICLES
@ VEHICLES
Definition:
ediagmenuids.c:5
MISC_HIT_INDICATION_DURATION
@ MISC_HIT_INDICATION_DURATION
Definition:
ediagmenuids.c:89
TRIGGER_PLAYER_DEBUG
@ TRIGGER_PLAYER_DEBUG
Definition:
ediagmenuids.c:173
WEAPON_PARTICLES
@ WEAPON_PARTICLES
Definition:
ediagmenuids.c:118
MISC_DISABLE_PERSONAL_LIGHT
@ MISC_DISABLE_PERSONAL_LIGHT
Definition:
ediagmenuids.c:47
BLEEDING_MENU
@ BLEEDING_MENU
Definition:
ediagmenuids.c:127
MISC_ENVIRONMENT_MENU
@ MISC_ENVIRONMENT_MENU
Definition:
ediagmenuids.c:59
MELEE_CONTINUOUS
@ MELEE_CONTINUOUS
Definition:
ediagmenuids.c:110
MELEE_DRAW_BLOCK_RANGE_PVP
@ MELEE_DRAW_BLOCK_RANGE_PVP
Definition:
ediagmenuids.c:115
BLEEDING_SOURCES
@ BLEEDING_SOURCES
Definition:
ediagmenuids.c:128
SOFT_SKILLS_SHOW_DEBUG
@ SOFT_SKILLS_SHOW_DEBUG
Definition:
ediagmenuids.c:36
MISC_VEHICLE_GETOUT_BOX
@ MISC_VEHICLE_GETOUT_BOX
Definition:
ediagmenuids.c:56
LOGS_INVENTORY_MOVE
@ LOGS_INVENTORY_MOVE
Definition:
ediagmenuids.c:166
MISC_HIT_INDICATION_SPAWN_HIT_DIRECTION
@ MISC_HIT_INDICATION_SPAWN_HIT_DIRECTION
Definition:
ediagmenuids.c:86
MISC_HIT_INDICATION_SCATTER
@ MISC_HIT_INDICATION_SCATTER
Definition:
ediagmenuids.c:93
SIMULATE_INFINITE_LOOP
@ SIMULATE_INFINITE_LOOP
Definition:
ediagmenuids.c:103
MISC_HIT_INDICATION_MODE
@ MISC_HIT_INDICATION_MODE
Definition:
ediagmenuids.c:87
MISC_TELEPORT_BREAKS_SYNC
@ MISC_TELEPORT_BREAKS_SYNC
Definition:
ediagmenuids.c:55
VEHICLE_DEBUG_OUTPUT
@ VEHICLE_DEBUG_OUTPUT
Definition:
ediagmenuids.c:6
BLEEDINGINDICATORS_DROP_ENDSIZE
@ BLEEDINGINDICATORS_DROP_ENDSIZE
Definition:
ediagmenuids.c:144
LOGS_MENU
@ LOGS_MENU
Definition:
ediagmenuids.c:158
MISC_HAIR_MENU
@ MISC_HAIR_MENU
Definition:
ediagmenuids.c:71
BLEEDINGINDICATORS_MENU
@ BLEEDINGINDICATORS_MENU
Definition:
ediagmenuids.c:134
WEAPON_DEBUG
@ WEAPON_DEBUG
Definition:
ediagmenuids.c:119
BLEEDINGINDICATORS_DROP_SLIDEDISTANCE
@ BLEEDINGINDICATORS_DROP_SLIDEDISTANCE
Definition:
ediagmenuids.c:148
MISC_FORCE_HINT_INDEX
@ MISC_FORCE_HINT_INDEX
Definition:
ediagmenuids.c:100
MISC_ENVIRONMENT_LOGGING_DRYWET
@ MISC_ENVIRONMENT_LOGGING_DRYWET
Definition:
ediagmenuids.c:61
MISC_HAIR_HIDE_ALL
@ MISC_HAIR_HIDE_ALL
Definition:
ediagmenuids.c:75
BLEEDINGINDICATORS_DROP_COLOR_MENU
@ BLEEDINGINDICATORS_DROP_COLOR_MENU
Definition:
ediagmenuids.c:149
BLEEDINGINDICATORS_DROP_COLOR_ENABLEDESATURATION
@ BLEEDINGINDICATORS_DROP_COLOR_ENABLEDESATURATION
Definition:
ediagmenuids.c:150
MISC_SHOW_PLUG_ARROWS
@ MISC_SHOW_PLUG_ARROWS
Definition:
ediagmenuids.c:80
MELEE_DEBUG
@ MELEE_DEBUG
Definition:
ediagmenuids.c:109
LOGS_SYMPTOMS
@ LOGS_SYMPTOMS
Definition:
ediagmenuids.c:163
MISC_INPUT_DEVICE_DISCONNECT_DBG
@ MISC_INPUT_DEVICE_DISCONNECT_DBG
Definition:
ediagmenuids.c:98
MISC_PERMANENT_CROSSHAIR
@ MISC_PERMANENT_CROSSHAIR
Definition:
ediagmenuids.c:54
PLAYER_AGENTS_INJECTS_SHOW
@ PLAYER_AGENTS_INJECTS_SHOW
Definition:
ediagmenuids.c:33
FINISHERS_FINISHER_FORCED
@ FINISHERS_FINISHER_FORCED
Definition:
ediagmenuids.c:184
CHEATS_INVINCIBILITY
@ CHEATS_INVINCIBILITY
Definition:
ediagmenuids.c:23
LOGS_ACTIONS
@ LOGS_ACTIONS
Definition:
ediagmenuids.c:159
BASEBUILDING_MENU
@ BASEBUILDING_MENU
Definition:
ediagmenuids.c:175
BLEEDINGINDICATORS_DROP_STARTSIZE
@ BLEEDINGINDICATORS_DROP_STARTSIZE
Definition:
ediagmenuids.c:143
MELEE_DRAW_BLOCK_RANGE_AI
@ MELEE_DRAW_BLOCK_RANGE_AI
Definition:
ediagmenuids.c:114
MISC_ACTION_TARGETS_DEBUG
@ MISC_ACTION_TARGETS_DEBUG
Definition:
ediagmenuids.c:52
CAMERATOOLS_ENABLE_REMOTE_CAMERA_BROADCAST
@ CAMERATOOLS_ENABLE_REMOTE_CAMERA_BROADCAST
Definition:
ediagmenuids.c:191
TRANSFER_VALUES_MENU
@ TRANSFER_VALUES_MENU
Definition:
ediagmenuids.c:12
SIMULATE_ERROR_FUNCTION
@ SIMULATE_ERROR_FUNCTION
Definition:
ediagmenuids.c:106
BLEEDINGINDICATORS_DROP_BASEDURATION
@ BLEEDINGINDICATORS_DROP_BASEDURATION
Definition:
ediagmenuids.c:139
CRAFTING_INSTANT
@ CRAFTING_INSTANT
Definition:
ediagmenuids.c:17
MISC_HIT_INDICATION_TYPE
@ MISC_HIT_INDICATION_TYPE
Definition:
ediagmenuids.c:88
SOUNDS_MENU
@ SOUNDS_MENU
Definition:
ediagmenuids.c:186
SIMULATE_DIVISION_BY_ZERO
@ SIMULATE_DIVISION_BY_ZERO
Definition:
ediagmenuids.c:105
CHEATS_MODIFIERS
@ CHEATS_MODIFIERS
Definition:
ediagmenuids.c:21
BLEEDINGINDICATORS_DROP_RANDOMROTATION
@ BLEEDINGINDICATORS_DROP_RANDOMROTATION
Definition:
ediagmenuids.c:138
MISC_HAIR_DISPLAY_DEBUG
@ MISC_HAIR_DISPLAY_DEBUG
Definition:
ediagmenuids.c:72
SIMULATE_MENU
@ SIMULATE_MENU
Definition:
ediagmenuids.c:101
SOFT_SKILLS_TOGGLE_STATE
@ SOFT_SKILLS_TOGGLE_STATE
Definition:
ediagmenuids.c:37
MISC_ITEM_DEBUG_ACTIONS
@ MISC_ITEM_DEBUG_ACTIONS
Definition:
ediagmenuids.c:48
BLEEDINGINDICATORS_DROP_SCATTER
@ BLEEDINGINDICATORS_DROP_SCATTER
Definition:
ediagmenuids.c:147
MISC_QUICK_RESTRAIN
@ MISC_QUICK_RESTRAIN
Definition:
ediagmenuids.c:70
TRIGGER_DEBUG
@ TRIGGER_DEBUG
Definition:
ediagmenuids.c:172
CHEATS_FIX_ITEMS
@ CHEATS_FIX_ITEMS
Definition:
ediagmenuids.c:28
CHEATS_MENU
@ CHEATS_MENU
Definition:
ediagmenuids.c:20
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