Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
class | Dispatcher |
Typedefs | |
typedef int | CallID |
Functions | |
Dispatcher | GetDispatcher () |
void | SetDispatcher (Dispatcher dispatcher) |
Param | CallMethod (CallID call_id, Param params) |
Variables | |
const CallID | CALL_ID_SEND_LOG = 0 |
const CallID | CALL_ID_SCR_CNSL_HISTORY_BACK = 1 |
const CallID | CALL_ID_SCR_CNSL_HISTORY_NEXT = 2 |
const CallID | CALL_ID_SCR_CNSL_ADD_PRINT = 3 |
const CallID | CALL_ID_SCR_CNSL_GET_SQF_WATCHER = 4 |
const CallID | CALL_ID_SCR_CNSL_SET_SQF_WATCHER_RESULT = 5 |
const CallID | CALL_ID_SCENE_EDITOR_COMMAND = 6 |
const CallID | CALL_ID_HIDE_INVENTORY = 7 |
const CallID | CALL_ID_SCR_CNSL_GETSELECTEDITEM = 8 |
class Dispatcher | g_Dispatcher |
Definition at line 1 of file dispatcher.c.
Definition at line 36 of file dispatcher.c.
Dispatcher GetDispatcher | ( | ) |
Definition at line 20 of file dispatcher.c.
void SetDispatcher | ( | Dispatcher | dispatcher | ) |
Definition at line 31 of file dispatcher.c.
const CallID CALL_ID_HIDE_INVENTORY = 7 |
Definition at line 10 of file dispatcher.c.
const CallID CALL_ID_SCENE_EDITOR_COMMAND = 6 |
Definition at line 9 of file dispatcher.c.
const CallID CALL_ID_SCR_CNSL_ADD_PRINT = 3 |
Definition at line 6 of file dispatcher.c.
const CallID CALL_ID_SCR_CNSL_GET_SQF_WATCHER = 4 |
Definition at line 7 of file dispatcher.c.
const CallID CALL_ID_SCR_CNSL_GETSELECTEDITEM = 8 |
Definition at line 11 of file dispatcher.c.
const CallID CALL_ID_SCR_CNSL_HISTORY_BACK = 1 |
Definition at line 4 of file dispatcher.c.
const CallID CALL_ID_SCR_CNSL_HISTORY_NEXT = 2 |
Definition at line 5 of file dispatcher.c.
const CallID CALL_ID_SCR_CNSL_SET_SQF_WATCHER_RESULT = 5 |
Definition at line 8 of file dispatcher.c.
const CallID CALL_ID_SEND_LOG = 0 |
Definition at line 3 of file dispatcher.c.
class Dispatcher g_Dispatcher |