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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | JsonControlMappingInfo |
Functions | |
| void | ~ControlsXbox () |
| void | Back () |
| void | ControlsXbox () |
| void | DrawConnectingLines (int index) |
| array< ref JsonControlMappingInfo > | GetControlMappingInfo () |
| override Widget | Init () |
| void | LoadFooterButtonTexts () |
| Initial texts load for the footer buttons. | |
| void | LoadTextStrings () |
| Set correct bottom button texts based on platform (ps4 vs xbox texts). | |
| override bool | OnClick (Widget w, int x, int y, int button) |
| override void | OnShow () |
| void | SwitchPreset () |
| override void | Update (float timeslice) |
Variables | |
| ButtonWidget | m_Back |
| class JsonControlMappingInfo | m_BackButtonTextID |
| ImageWidget | m_ControlsLayoutImage |
| ImageWidget | m_tab_images [TABS_COUNT] |
| TabberUI | m_TabScript |
| const int | TABS_COUNT = 4 |
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Definition at line 31 of file controlsxbox.c.
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Definition at line 36 of file controlsxbox.c.
References g_Game.
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Definition at line 26 of file controlsxbox.c.
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Definition at line 41 of file controlsxbox.c.
References ARGBF(), Widget::DrawLine(), UIScriptedMenu::GetControlMappingInfo(), JsonControlMappingInfo::m_ButtonName, JsonControlMappingInfo::m_TabID, m_TabScript, and JsonControlMappingInfo::m_TextWidgetID.
Referenced by Init().
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Definition at line 285 of file controlsxbox.c.
References CloseFile(), ErrorEx, FGets(), OpenFile(), and JsonSerializer::ReadFromString().
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Definition at line 323 of file controlsxbox.c.
References Class::CastTo(), DrawConnectingLines(), UIScriptedMenu::DrawConnectingLines(), g_Game, InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, m_Back, m_tab_images, and m_TabScript.
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Initial texts load for the footer buttons.
Definition at line 417 of file controlsxbox.c.
References m_BackButtonTextID.
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Set correct bottom button texts based on platform (ps4 vs xbox texts).
Definition at line 427 of file controlsxbox.c.
References m_BackButtonTextID.
Definition at line 380 of file controlsxbox.c.
References UIScriptedMenu::Back(), m_Back, x, and y.
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Definition at line 362 of file controlsxbox.c.
References Class::CastTo(), GetUApi(), UAInputAPI::PresetCurrent(), and UAInputAPI::PresetName().
Referenced by ClosableContainer::Open(), Container::Open(), and Container::SetOpenState().
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Definition at line 436 of file controlsxbox.c.
References Class::CastTo(), UAInputAPI::Export(), g_Game, GetUApi(), UAInputAPI::PresetCount(), UAInputAPI::PresetCurrent(), UAInputAPI::PresetName(), and UAInputAPI::PresetSelect().
Referenced by Update().
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Definition at line 393 of file controlsxbox.c.
References UIScriptedMenu::Back(), GetUApi(), m_TabScript, and SwitchPreset().
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Definition at line 17 of file controlsxbox.c.
| class JsonControlMappingInfo m_BackButtonTextID |
Referenced by LoadFooterButtonTexts(), and LoadTextStrings().
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Definition at line 18 of file controlsxbox.c.
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Definition at line 20 of file controlsxbox.c.
Referenced by Init().
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Definition at line 21 of file controlsxbox.c.
Referenced by DrawConnectingLines(), Init(), and Update().
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Definition at line 19 of file controlsxbox.c.