Dayz Build 1.29.163047, Scripts Rev. 123548
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TerritoryFlag Class Reference

Private Member Functions

override void FullyBuild ()
override void OnPartDestroyedServer (Man player, string part_name, int action_id, bool destroyed_by_connected_part=false)
override void OnPartDismantledServer (notnull Man player, string part_name, int action_id)
override void OnSpawnByObjectSpawner (ITEM_SpawnerObject item)

Detailed Description

Definition at line 27 of file staticflagpole.c.

Member Function Documentation

◆ FullyBuild()

◆ OnPartDestroyedServer()

override void OnPartDestroyedServer ( Man player,
string part_name,
int action_id,
bool destroyed_by_connected_part = false )
inlineprivate

Definition at line 33 of file staticflagpole.c.

◆ OnPartDismantledServer()

override void OnPartDismantledServer ( notnull Man player,
string part_name,
int action_id )
inlineprivate

Definition at line 29 of file staticflagpole.c.

◆ OnSpawnByObjectSpawner()

override void OnSpawnByObjectSpawner ( ITEM_SpawnerObject item)
inlineprivate

Definition at line 37 of file staticflagpole.c.

References ITEM_SpawnerObject::customString, string::Empty, and FullyBuild().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/entities/itembase/basebuildingbase/staticflagpole.c