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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Private Member Functions | |
| override void | FullyBuild () |
| override void | OnPartDestroyedServer (Man player, string part_name, int action_id, bool destroyed_by_connected_part=false) |
| override void | OnPartDismantledServer (notnull Man player, string part_name, int action_id) |
| override void | OnSpawnByObjectSpawner (ITEM_SpawnerObject item) |
Definition at line 27 of file staticflagpole.c.
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inlineprivate |
Definition at line 53 of file staticflagpole.c.
References AT_BUILD_PART, CALL_CATEGORY_GAMEPLAY, CreateConstructionKit(), g_Game, GetConstruction(), ConstructionPart::GetId(), ConstructionPart::IsBase(), RegisterActionForSync(), RegisterPartForSync(), ResetActionSyncData(), SetBaseState(), SetPartFromSyncData(), SynchronizeBaseState(), UpdateNavmesh(), and UpdateVisuals().
Referenced by OnSpawnByObjectSpawner().
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inlineprivate |
Definition at line 33 of file staticflagpole.c.
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inlineprivate |
Definition at line 29 of file staticflagpole.c.
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inlineprivate |
Definition at line 37 of file staticflagpole.c.
References ITEM_SpawnerObject::customString, string::Empty, and FullyBuild().