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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Private Member Functions | |
| bool | IsAuthoritative () |
Private Attributes | |
| bool | m_IsJuncture = false |
| bool | m_IsRemote = false |
| InventoryMode | m_Mode = InventoryMode.JUNCTURE |
| InventoryValidationReason | m_Reason = InventoryValidationReason.UNKNOWN |
| InventoryValidationResult | m_Result = InventoryValidationResult.FAILED |
Definition at line 43 of file inventory.c.
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inlineprivate |
Definition at line 53 of file inventory.c.
References m_IsJuncture, and m_IsRemote.
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private |
Definition at line 45 of file inventory.c.
Referenced by HandEventBase::CanPerformEventEx(), HandEventRemove::CanPerformEventEx(), CheckRequestEx(), HandEventRemove::CheckRequestEx(), IsAuthoritative(), ProcessInputData(), ValidateDestroy(), ValidateHandEvent(), ValidateSwap(), and ValidateSyncMove().
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private |
Definition at line 46 of file inventory.c.
Referenced by HandEventRemove::CanPerformEventEx(), CheckRequestEx(), IsAuthoritative(), ProcessInputData(), ValidateDestroy(), ValidateHandEvent(), ValidateSwap(), and ValidateSyncMove().
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Definition at line 51 of file inventory.c.
Referenced by HandEventRemove::CanPerformEventEx(), HandEventRemove::CheckRequestEx(), HandEvent(), HandleHandEvent(), and ProcessInputData().
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Definition at line 49 of file inventory.c.
Referenced by HandEventRemove::CheckRequestEx(), HandEvent(), ProcessInputData(), ValidateHandEvent(), ValidateSwap(), and ValidateSyncMove().
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Definition at line 48 of file inventory.c.
Referenced by ProcessInputData(), ValidateDestroy(), ValidateHandEvent(), ValidateSwap(), ValidateSyncMove(), and HumanInventory::ValidateUserReservationCancel().