Dayz Build 1.29.163047, Scripts Rev. 123548
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ITEM_UIData Class Reference

data for UI, in-game HUD, and similar More...

Inheritance diagram for ITEM_UIData:
ITEM_DataBase

Private Member Functions

override void InitServer ()
override bool ValidateServer ()

Private Attributes

ref ITEM_HitIndicationData HitIndicationData = new ITEM_HitIndicationData
 !! all member variables must correspond with the cfggameplay.json file contents !!!!
bool use3DMap = false

Detailed Description

data for UI, in-game HUD, and similar

Definition at line 276 of file cfggameplaydatajson.c.

Member Function Documentation

◆ InitServer()

override void InitServer ( )
inlineprivate

Definition at line 278 of file cfggameplaydatajson.c.

References HitIndicationData.

◆ ValidateServer()

override bool ValidateServer ( )
inlineprivate

Definition at line 283 of file cfggameplaydatajson.c.

Field Documentation

◆ HitIndicationData

ref ITEM_HitIndicationData HitIndicationData = new ITEM_HitIndicationData
private

!! all member variables must correspond with the cfggameplay.json file contents !!!!

Definition at line 290 of file cfggameplaydatajson.c.

Referenced by InitServer().

◆ use3DMap

bool use3DMap = false
private

Definition at line 291 of file cfggameplaydatajson.c.


The documentation for this class was generated from the following file: