Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
HelicopterAuto Class Reference

Base script class for helicopters. More...

Private Member Functions

override void EOnPostSimulate (IEntity other, float timeSlice)
void HelicopterScript ()
bool OnBeforeEngineStart ()
 Gets called everytime the game wants to start the engine.
void OnEngineStart ()
 Gets called everytime the engine starts.
void OnEngineStop ()
 Gets called everytime the engine stops.

Detailed Description

Base script class for helicopters.

Definition at line 4 of file helicopterscript.c.

Member Function Documentation

◆ EOnPostSimulate()

override void EOnPostSimulate ( IEntity other,
float timeSlice )
inlineprivate

Definition at line 11 of file helicopterscript.c.

◆ HelicopterScript()

void HelicopterScript ( )
inlineprivate

Definition at line 6 of file helicopterscript.c.

◆ OnBeforeEngineStart()

bool OnBeforeEngineStart ( )
inlineprivate

Gets called everytime the game wants to start the engine.

This callback is called on server only.

Returns
true if the engine can start, false otherwise.

Definition at line 21 of file helicopterscript.c.

◆ OnEngineStart()

void OnEngineStart ( )
inlineprivate

Gets called everytime the engine starts.

Definition at line 27 of file helicopterscript.c.

◆ OnEngineStop()

void OnEngineStop ( )
inlineprivate

Gets called everytime the engine stops.

Definition at line 32 of file helicopterscript.c.


The documentation for this class was generated from the following file: