Dayz Build 1.29.163047, Scripts Rev. 123548
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Flaregun Class Reference
Inheritance diagram for Flaregun:
Weapon_Base

Private Member Functions

override void InitStateMachine ()
override void OnDebugSpawn ()
Private Member Functions inherited from Weapon_Base
override void GetApproximateAimOffsets (Blend2DVector dst, int characterStance)
override vector GetApproximateMovementOffset (vector localVelocity, int characterStance, float lean, float ud11, float lr11)

Detailed Description

Definition at line 52 of file flaregun.c.

Member Function Documentation

◆ InitStateMachine()

override void InitStateMachine ( )
inlineprivate

Definition at line 54 of file flaregun.c.

References E, F, and L.

◆ OnDebugSpawn()

override void OnDebugSpawn ( )
inlineprivate

Definition at line 149 of file flaregun.c.

References Class::CastTo().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/entities/firearms/pistol/flaregun.c