Dayz Build 1.29.163047, Scripts Rev. 123548
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FirearmActionLoadMultiBulletRadial Class Reference
Inheritance diagram for FirearmActionLoadMultiBulletRadial:
FirearmActionBase

Private Member Functions

void FirearmActionLoadMultiBulletRadial ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override bool CanContinue (ActionData action_data)
override void CreateConditionComponents ()
override bool HasProgress ()
override void OnEnd (ActionData action_data)
override void OnStart (ActionData action_data)

Detailed Description

Definition at line 171 of file firearmactionloadmultibullet.c.

Constructor & Destructor Documentation

◆ FirearmActionLoadMultiBulletRadial()

void FirearmActionLoadMultiBulletRadial ( )
inlineprivate

Definition at line 176 of file firearmactionloadmultibullet.c.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 199 of file firearmactionloadmultibullet.c.

References ActionTarget.

Referenced by CanContinue().

◆ CanContinue()

override bool CanContinue ( ActionData action_data)
inlineprivate

Definition at line 191 of file firearmactionloadmultibullet.c.

References ActionCondition(), and ActionData.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ HasProgress()

override bool HasProgress ( )
inlineprivate

Definition at line 180 of file firearmactionloadmultibullet.c.

◆ OnEnd()

override void OnEnd ( ActionData action_data)
inlineprivate

Definition at line 217 of file firearmactionloadmultibullet.c.

References ActionData.

◆ OnStart()

override void OnStart ( ActionData action_data)
inlineprivate

Definition at line 209 of file firearmactionloadmultibullet.c.

References ActionData.


The documentation for this class was generated from the following file: