Dayz Build 1.29.163047, Scripts Rev. 123548
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EntityAIType Class Reference
Inheritance diagram for EntityAIType:
EntityType BuildingType DayZCreatureType ManType TransportType BuildingBaseType DayZCreatureAIType BoatType CarType HelicopterType HouseType ChurchType FountainType

Protected Member Functions

void EntityAIType ()
void ~EntityAIType ()

Additional Inherited Members

Private Member Functions inherited from EntityType
void EntityType ()
void ~EntityType ()
bool ConfigGetBool (string entryName)
proto float ConfigGetFloat (string entryName)
proto native void ConfigGetFloatArray (string entryName, out TFloatArray values)
 Get array of floats from config entry.
proto int ConfigGetInt (string entryName)
proto native void ConfigGetIntArray (string entryName, out TIntArray values)
 Get array of integers from config entry.
proto string ConfigGetString (string entryName)
proto string ConfigGetStringRaw (string entryName)
 Get a raw strings from config entry.
proto native void ConfigGetTextArray (string entryName, out TStringArray values)
 Get array of strings from config entry.
proto native void ConfigGetTextArrayRaw (string entryName, out TStringArray values)
 Get array of raw strings from config entry.
proto vector ConfigGetVector (string entryName)
proto native bool ConfigIsExisting (string entryName)
 Checks if given entry exists.
proto native owned string GetName ()

Detailed Description

Definition at line 1 of file entityaitype.c.

Constructor & Destructor Documentation

◆ EntityAIType()

void EntityAIType ( )
inlineprotected

Definition at line 3 of file entityaitype.c.

◆ ~EntityAIType()

void ~EntityAIType ( )
inlineprotected

Definition at line 7 of file entityaitype.c.


The documentation for this class was generated from the following file: