Dayz Build 1.29.163047, Scripts Rev. 123548
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CowboyHat_ColorBase Class Reference
Inheritance diagram for CowboyHat_ColorBase:
HeadGear_Base CowboyHat_Brown CowboyHat_black CowboyHat_darkBrown CowboyHat_green

Additional Inherited Members

Private Member Functions inherited from HeadGear_Base
void ~BurlapSackCover ()
override bool CanDetachAttachment (EntityAI parent)
override bool CanPutInCargo (EntityAI parent)
override void EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc)
set< intGetAttachmentExclusionInitSlotValue (int slotId)
set< intGetAttachmentExclusionInitSlotValue (int slotId)
set< intGetAttachmentExclusionInitSlotValue (int slotId)
set< intGetAttachmentExclusionInitSlotValue (int slotId)
void HandleAttachedToHead ()
void InitGlobalExclusionValues ()
void OnRemovedFromHead (PlayerBase player)
override void OnWasAttached (EntityAI parent, int slot_id)
Private Attributes inherited from HeadGear_Base
PlayerBase m_Player

Detailed Description

Definition at line 1 of file cowboyhat_colorbase.c.


The documentation for this class was generated from the following file: