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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Protected Member Functions | |
| void | InitCatchMethodMask () |
Additional Inherited Members | |
| Private Member Functions inherited from CatchingContextTrapsBase | |
| float | AdjustBaitItemChance (EntityAI item) |
| Allows for adjustment of all catch probabilities from item qualities (damage, qty...). | |
| void | ClearCatchingItemData () |
| void | CreateResultDataStructure () |
| void | DeserializeData (Param par) |
| void | Init (Param par) |
| void | InitCatchEnviroMask () |
| void | InitItemValues (EntityAI item) |
| override bool | ModifySignalProbability (inout float probability) |
| void | ReduceBaitQty (float qtyNorm) |
| void | RemoveBait () |
| void | SetTrapEnviroMask (int value) |
| void | SetupInitialTypes () |
| override void | UpdateBaseProbability (YieldItemBase yItem) |
| void | UpdateDataAndMasks () |
| int | UpdateTrapEnviroMask () |
| void | UpdateUsedBait (ECatchingBaitCategories type) |
| if non-empty bait type is used, some 'Bait' attachment is picked as an active bait (currently no direct link between item and sensitivity-weighted target probability) | |
| Private Attributes inherited from CatchingContextTrapsBase | |
| int | m_AttemptsCount |
| ItemBase | m_Bait |
| float | m_CumulativeTrappingSuccess |
| after N attempts, the chance to catch should be this. | |
Definition at line 253 of file catchingcontexttraps.c.
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inlineprotected |
Definition at line 255 of file catchingcontexttraps.c.