Dayz Build 1.29.163047, Scripts Rev. 123548
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CatchingContextTrapFishLarge Class Reference
Inheritance diagram for CatchingContextTrapFishLarge:
CatchingContextTrapsBase

Protected Member Functions

void InitCatchMethodMask ()

Additional Inherited Members

Private Member Functions inherited from CatchingContextTrapsBase
float AdjustBaitItemChance (EntityAI item)
 Allows for adjustment of all catch probabilities from item qualities (damage, qty...).
void ClearCatchingItemData ()
void CreateResultDataStructure ()
void DeserializeData (Param par)
void Init (Param par)
void InitCatchEnviroMask ()
void InitItemValues (EntityAI item)
override bool ModifySignalProbability (inout float probability)
void ReduceBaitQty (float qtyNorm)
void RemoveBait ()
void SetTrapEnviroMask (int value)
void SetupInitialTypes ()
override void UpdateBaseProbability (YieldItemBase yItem)
void UpdateDataAndMasks ()
int UpdateTrapEnviroMask ()
void UpdateUsedBait (ECatchingBaitCategories type)
 if non-empty bait type is used, some 'Bait' attachment is picked as an active bait (currently no direct link between item and sensitivity-weighted target probability)
Private Attributes inherited from CatchingContextTrapsBase
int m_AttemptsCount
ItemBase m_Bait
float m_CumulativeTrappingSuccess
 after N attempts, the chance to catch should be this.

Detailed Description

Definition at line 253 of file catchingcontexttraps.c.

Member Function Documentation

◆ InitCatchMethodMask()

void InitCatchMethodMask ( )
inlineprotected

Definition at line 255 of file catchingcontexttraps.c.


The documentation for this class was generated from the following file: