Dayz Build 1.29.163047, Scripts Rev. 123548
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CAContinuousMineRock Class Reference
Inheritance diagram for CAContinuousMineRock:
CAContinuousMineWood

Private Member Functions

void CAContinuousMineRock (float time_between_drops)
override bool GetMiningData (ActionData action_data)
Private Member Functions inherited from CAContinuousMineWood
void CAContinuousMineWood (float time_between_drops)
void CreatePrimaryItems (ActionData action_data)
void CreateSecondaryItems (ActionData action_data, string material_secondary="", int quantity_secondary=-1)
void DamagePlayersHands (PlayerBase player)
override int Execute (ActionData action_data)
bool GetMiningData (ActionData action_data)
override float GetProgress ()
override void Setup (ActionData action_data)

Additional Inherited Members

Private Attributes inherited from CAContinuousMineWood
float m_AdjustedDamageToMiningItemEachDrop
float m_AdjustedTimeBetweenMaterialDrops
int m_AmountOfDrops
int m_CurrentAssumedDrops
float m_CycleTimeOverride
float m_DamageToMiningItemEachDrop
bool m_DataLoaded = false
ref map< string, intm_MaterialAndQuantityMap
ItemBase m_MinedItem [MINEDITEM_MAX]
ItemBase m_SecondaryItem
ref Param1< floatm_SpentUnits
float m_TimeBetweenMaterialDrops
float m_TimeElpased
float m_TimeToComplete
const int MINEDITEM_MAX = 5

Detailed Description

Definition at line 1 of file cacontinuousminerock.c.

Constructor & Destructor Documentation

◆ CAContinuousMineRock()

void CAContinuousMineRock ( float time_between_drops)
inlineprivate

Member Function Documentation

◆ GetMiningData()


The documentation for this class was generated from the following file: