Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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BotEventStartDebug Class Reference
Inheritance diagram for BotEventStartDebug:
BotEventBase

Private Member Functions

void BotEventStartDebug (PlayerBase p=NULL, EntityAI e=NULL, int id=0)
override string DumpToString ()

Private Attributes

int m_Id

Detailed Description

Definition at line 24 of file botevents.c.

Constructor & Destructor Documentation

◆ BotEventStartDebug()

void BotEventStartDebug ( PlayerBase p = NULL,
EntityAI e = NULL,
int id = 0 )
inlineprivate

Definition at line 28 of file botevents.c.

References m_Id.

Member Function Documentation

◆ DumpToString()

override string DumpToString ( )
inlineprivate

Definition at line 33 of file botevents.c.

References m_Id.

Field Documentation

◆ m_Id

int m_Id
private

Definition at line 26 of file botevents.c.

Referenced by BotEventStartDebug(), DumpToString(), and BotGuardBase::GuardCondition().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/systems/bot/botevents.c