Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
botevents.c
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class
BotEventBase
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{
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PlayerBase
m_Player;
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EntityAI
m_Entity;
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void
BotEventBase
(
PlayerBase
p = NULL,
EntityAI
e = NULL) {
m_Entity
= e; }
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string
DumpToString () {}
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};
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//class BotEventXXX : BotEventBase { void BotEventXXX (PlayerBase p = NULL) { } };
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class
BotEventStart
:
BotEventBase
{ };
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class
BotEventStop
:
BotEventBase
{ };
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class
BotEventEndOK
:
BotEventBase
{ };
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class
BotEventEndFail
:
BotEventBase
{ };
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class
BotEventEndTimeout
:
BotEventBase
{ };
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class
BotEventOnItemInHandsChanged
:
BotEventBase
{ };
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BotEventEndOK
Definition:
botevents.c:19
BotEventEndFail
Definition:
botevents.c:20
BotEventOnItemInHandsChanged
Definition:
botevents.c:22
BotEventBase
represents event that triggers transition from state to state
Definition:
botevents.c:4
PlayerBase
Definition:
playerbaseclient.c:1
BotEventEndTimeout
Definition:
botevents.c:21
BotEventStart
Definition:
botevents.c:16
BotEventStop
Definition:
botevents.c:17
EntityAI
Definition:
building.c:5
m_Entity
EntityAI m_Entity
Definition:
actiondebug.c:11
DAYZ
scripts_v1.24.157551
scripts
world
systems
bot
botevents.c
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