Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
botevents.c
Go to the documentation of this file.
1
5{
8
9 void BotEventBase (PlayerBase p = NULL, EntityAI e = NULL) { m_Entity = e; }
10 string DumpToString () {}
11};
12
13//class BotEventXXX : BotEventBase { void BotEventXXX (PlayerBase p = NULL) { } };
14
15
18
23
25{
26 int m_Id;
27
28 void BotEventStartDebug(PlayerBase p = NULL, EntityAI e = NULL, int id = 0)
29 {
30 m_Id = id;
31 }
32
33 override string DumpToString () { return "id: " + m_Id; }
34};
PlayerBase m_Player
Definition botevents.c:6
void BotEventBase(PlayerBase p=NULL, EntityAI e=NULL)
Definition botevents.c:9
EntityAI m_Entity
Definition botevents.c:7
string DumpToString()
Definition botevents.c:10
override string DumpToString()
Definition botevents.c:33
void BotEventStartDebug(PlayerBase p=NULL, EntityAI e=NULL, int id=0)
Definition botevents.c:28