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BotEventBase Class Reference

represents event that triggers transition from state to state More...

Inheritance diagram for BotEventBase:
BotEventEndFail BotEventEndOK BotEventEndTimeout BotEventEntityAttached BotEventEntityDetached BotEventEntityInHands BotEventEntityInHandsOpened BotEventHandsEmpty BotEventHuntedTargetInSight BotEventHuntedTargetLost BotEventOnItemInHandsChanged BotEventStart BotEventStop BotEventWaitTimeout

Detailed Description

represents event that triggers transition from state to state

Definition at line 4 of file botevents.c.


The documentation for this class was generated from the following file: