![]() |
Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
|
represents event that triggers transition from state to state More...
Private Member Functions | |
| void | BotEventBase (PlayerBase p=NULL, EntityAI e=NULL) |
| string | DumpToString () |
Private Attributes | |
| EntityAI | m_Entity |
| PlayerBase | m_Player |
represents event that triggers transition from state to state
Definition at line 4 of file botevents.c.
|
inlineprivate |
Definition at line 9 of file botevents.c.
References m_Entity.
|
inlineprivate |
Definition at line 10 of file botevents.c.
|
private |
Definition at line 7 of file botevents.c.
Referenced by BotEventBase(), and BotStateBase::OnEntry().
|
private |
Definition at line 6 of file botevents.c.