Dayz Build 1.29.163047, Scripts Rev. 123548
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Bolt_Base Class Reference
Inheritance diagram for Bolt_Base:
Ammunition_Base Ammo_HuntingBolt Ammo_ImprovisedBolt_2

Private Member Functions

override bool CanBeActionTarget ()
override void EEParentedFrom (EntityAI parent)
override void EEParentedTo (EntityAI parent)
override bool IsInventoryVisible ()
Private Member Functions inherited from Ammunition_Base
float GetWeightSpecialized (bool forceRecalc=false)
override void SetFromProjectile (ProjectileStoppedInfo info)
override void SetQuantityToMinimum ()

Detailed Description

Definition at line 83 of file ammunitionpiles.c.

Member Function Documentation

◆ CanBeActionTarget()

override bool CanBeActionTarget ( )
inlineprivate

Definition at line 91 of file ammunitionpiles.c.

References GetParent().

Referenced by IsInventoryVisible().

◆ EEParentedFrom()

override void EEParentedFrom ( EntityAI parent)
inlineprivate

Definition at line 116 of file ammunitionpiles.c.

References ArrowManagerBase::RemoveArrow().

◆ EEParentedTo()

override void EEParentedTo ( EntityAI parent)
inlineprivate

Definition at line 104 of file ammunitionpiles.c.

References ArrowManagerBase::AddArrow().

◆ IsInventoryVisible()

override bool IsInventoryVisible ( )
inlineprivate

omitted super call is intended

Definition at line 85 of file ammunitionpiles.c.

References CanBeActionTarget().


The documentation for this class was generated from the following file: