Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
AnalyticsManagerServer Class Reference

Protected Member Functions

void OnEntityKilled (Object killer, EntityAI target)
void OnInfectedKilled (Man killer, EntityAI target)
void OnPlayerKilled (Man killer, EntityAI target)
void OnPlayerToPlayerHit (Man shooter, Man target)

Private Member Functions

void OnEntityHit (EntityAI source, Man target)
void OnPlayerConnect (Man player)
void OnPlayerDisconnect (Man player)

Private Attributes

const string STAT_DISTANCE = "dist"
const string STAT_INFECTED_KILLED = "infected_killed"
const string STAT_LONGEST_SURVIVOR_HIT = "longest_survivor_hit"
const string STAT_PLAYERS_KILLED = "players_killed"
const string STAT_PLAYTIME = "playtime"

Detailed Description

Definition at line 1 of file analyticsmanagerserver.c.

Member Function Documentation

◆ OnEntityHit()

void OnEntityHit ( EntityAI source,
Man target )
inlineprivate

Definition at line 25 of file analyticsmanagerserver.c.

References OnPlayerToPlayerHit().

◆ OnEntityKilled()

void OnEntityKilled ( Object killer,
EntityAI target )
inlineprotected

Definition at line 48 of file analyticsmanagerserver.c.

References OnInfectedKilled(), and OnPlayerKilled().

◆ OnInfectedKilled()

void OnInfectedKilled ( Man killer,
EntityAI target )
inlineprotected

Definition at line 69 of file analyticsmanagerserver.c.

References STAT_INFECTED_KILLED.

Referenced by OnEntityKilled().

◆ OnPlayerConnect()

void OnPlayerConnect ( Man player)
inlineprivate

◆ OnPlayerDisconnect()

void OnPlayerDisconnect ( Man player)
inlineprivate

Definition at line 18 of file analyticsmanagerserver.c.

References STAT_DISTANCE, and STAT_PLAYTIME.

◆ OnPlayerKilled()

void OnPlayerKilled ( Man killer,
EntityAI target )
inlineprotected

Definition at line 64 of file analyticsmanagerserver.c.

References STAT_PLAYERS_KILLED.

Referenced by OnEntityKilled().

◆ OnPlayerToPlayerHit()

void OnPlayerToPlayerHit ( Man shooter,
Man target )
inlineprotected

Definition at line 35 of file analyticsmanagerserver.c.

References vector::Distance(), and STAT_LONGEST_SURVIVOR_HIT.

Referenced by OnEntityHit().

Field Documentation

◆ STAT_DISTANCE

◆ STAT_INFECTED_KILLED

const string STAT_INFECTED_KILLED = "infected_killed"
private

◆ STAT_LONGEST_SURVIVOR_HIT

const string STAT_LONGEST_SURVIVOR_HIT = "longest_survivor_hit"
private

◆ STAT_PLAYERS_KILLED

const string STAT_PLAYERS_KILLED = "players_killed"
private

◆ STAT_PLAYTIME


The documentation for this class was generated from the following file: