Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionViewBinoculars Class Reference
Inheritance diagram for ActionViewBinoculars:
ActionViewOptics

Private Member Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void EnterOptics (ItemOptics optic, PlayerBase player)
override void ExitOptics (ItemOptics optic, PlayerBase player)
override void OnActionInfoUpdate (PlayerBase player, ActionTarget target, ItemBase item)

Private Attributes

bool m_workingRangefinder

Detailed Description

Definition at line 1 of file actionviewbinoculars.c.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 18 of file actionviewbinoculars.c.

References ActionTarget, Class::CastTo(), and ItemOptics::IsInOptics().

◆ EnterOptics()

override void EnterOptics ( ItemOptics optic,
PlayerBase player )
inlineprivate

◆ ExitOptics()

override void ExitOptics ( ItemOptics optic,
PlayerBase player )
inlineprivate

Definition at line 53 of file actionviewbinoculars.c.

References g_Game, and ItemOptics::ShowSelection().

◆ OnActionInfoUpdate()

override void OnActionInfoUpdate ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 5 of file actionviewbinoculars.c.

References ActionTarget, and ActionBase::m_Text.

Field Documentation

◆ m_workingRangefinder

bool m_workingRangefinder
private

Definition at line 3 of file actionviewbinoculars.c.


The documentation for this class was generated from the following file: