Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionUseRangefinder Class Reference

DEPRECATED. More...

Inheritance diagram for ActionUseRangefinder:
ActionContinuousBase

Private Member Functions

void ActionUseRangefinder ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override bool HasTarget ()
override bool IsFullBody (PlayerBase player)
Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Detailed Description

DEPRECATED.

Definition at line 10 of file actionuserangefinder.c.

Constructor & Destructor Documentation

◆ ActionUseRangefinder()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 36 of file actionuserangefinder.c.

References ActionTarget.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

Definition at line 31 of file actionuserangefinder.c.

◆ IsFullBody()

override bool IsFullBody ( PlayerBase player)
inlineprivate

Definition at line 26 of file actionuserangefinder.c.


The documentation for this class was generated from the following file: