Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionUnplugThisByCord Class Reference
Inheritance diagram for ActionUnplugThisByCord:
ActionInteractBase

Private Member Functions

void ActionUnplugThisByCord ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override bool DisplayTargetInActionText ()
override string GetTargetName (PlayerBase player, ActionTarget target)
override bool HasProgress ()
override void OnExecuteServer (ActionData action_data)

Detailed Description

Definition at line 1 of file actionunplugthisbycord.c.

Constructor & Destructor Documentation

◆ ActionUnplugThisByCord()

void ActionUnplugThisByCord ( )
inlineprivate

Definition at line 3 of file actionunplugthisbycord.c.

References ActionBase::m_Text.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

◆ DisplayTargetInActionText()

override bool DisplayTargetInActionText ( )
inlineprivate

Definition at line 13 of file actionunplugthisbycord.c.

◆ GetTargetName()

override string GetTargetName ( PlayerBase player,
ActionTarget target )
inlineprivate

Definition at line 18 of file actionunplugthisbycord.c.

References ActionTarget.

◆ HasProgress()

override bool HasProgress ( )
inlineprivate

Definition at line 8 of file actionunplugthisbycord.c.

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData action_data)
inlineprivate

Definition at line 51 of file actionunplugthisbycord.c.

References ActionData.


The documentation for this class was generated from the following file: