![]() |
Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
|
Private Member Functions | |
| void | ActionUnfoldEntity () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | ActionConditionContinue (ActionData action_data) |
| override void | CreateConditionComponents () |
| override bool | HasTarget () |
| override void | OnExecuteClient (ActionData action_data) |
| override void | OnExecuteServer (ActionData action_data) |
Definition at line 2 of file actionunfoldentity.c.
|
inlineprivate |
Definition at line 4 of file actionunfoldentity.c.
References AnimatedActionBase::m_CommandUID.
|
inlineprivate |
Definition at line 17 of file actionunfoldentity.c.
References ActionTarget.
|
inlineprivate |
Definition at line 24 of file actionunfoldentity.c.
References ActionData.
|
inlineprivate |
Definition at line 9 of file actionunfoldentity.c.
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
|
inlineprivate |
Definition at line 15 of file actionunfoldentity.c.
|
inlineprivate |
Definition at line 26 of file actionunfoldentity.c.
References ActionData, and ActionBase::ClearInventoryReservationEx().
|
inlineprivate |
Definition at line 31 of file actionunfoldentity.c.
References ActionData, ActionBase::ClearInventoryReservationEx(), and g_Game.