Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionTakeMaterialToHands Class Reference

DEPRECATED. More...

Inheritance diagram for ActionTakeMaterialToHands:
ActionInteractBase

Protected Member Functions

override void CreateAndSetupActionCallback (ActionData action_data)
void OnExecuteImpl (ActionData action_data)

Private Member Functions

void ActionTakeMaterialToHands ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override bool CanContinue (ActionData action_data)
override void CreateConditionComponents ()
override GetInputType ()
override bool HasProgress ()
override bool HasProneException ()
override void OnActionInfoUpdate (PlayerBase player, ActionTarget target, ItemBase item)
override void OnExecute (ActionData action_data)

Detailed Description

DEPRECATED.

Definition at line 2 of file actiontakematerialtohands.c.

Constructor & Destructor Documentation

◆ ActionTakeMaterialToHands()

Member Function Documentation

◆ ActionCondition()

◆ CanContinue()

override bool CanContinue ( ActionData action_data)
inlineprivate

Definition at line 71 of file actiontakematerialtohands.c.

References ActionData.

◆ CreateAndSetupActionCallback()

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

Definition at line 33 of file actiontakematerialtohands.c.

◆ HasProgress()

override bool HasProgress ( )
inlineprivate

Definition at line 38 of file actiontakematerialtohands.c.

◆ HasProneException()

override bool HasProneException ( )
inlineprivate

Definition at line 17 of file actiontakematerialtohands.c.

◆ OnActionInfoUpdate()

override void OnActionInfoUpdate ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

◆ OnExecute()

override void OnExecute ( ActionData action_data)
inlineprivate

◆ OnExecuteImpl()

void OnExecuteImpl ( ActionData action_data)
inlineprotected

The documentation for this class was generated from the following file: