Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionPullBodyFromTransport Class Reference
Inheritance diagram for ActionPullBodyFromTransport:
ActionInteractBase

Private Member Functions

void ActionPullBodyFromTransport ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override bool HasProgress ()
override bool IsInstant ()
override void OnStartServer (ActionData action_data)

Detailed Description

Definition at line 1 of file actionpullbodyfromtransport.c.

Constructor & Destructor Documentation

◆ ActionPullBodyFromTransport()

void ActionPullBodyFromTransport ( )
inlineprivate

Definition at line 3 of file actionpullbodyfromtransport.c.

References ActionBase::m_StanceMask, and ActionBase::m_Text.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 20 of file actionpullbodyfromtransport.c.

References ActionTarget.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ HasProgress()

override bool HasProgress ( )
inlineprivate

Definition at line 15 of file actionpullbodyfromtransport.c.

◆ IsInstant()

override bool IsInstant ( )
inlineprivate

Definition at line 60 of file actionpullbodyfromtransport.c.

◆ OnStartServer()

override void OnStartServer ( ActionData action_data)
inlineprivate

Definition at line 47 of file actionpullbodyfromtransport.c.

References ActionData, and Class::CastTo().


The documentation for this class was generated from the following file: