Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionOpenCarDoors Class Reference
Inheritance diagram for ActionOpenCarDoors:
ActionCarDoors

Private Member Functions

void ActionOpenCarDoors ()
Private Member Functions inherited from ActionCarDoors
void ActionCarDoors ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override bool CanBeUsedInVehicle ()
override void CreateConditionComponents ()
void FillCommandUIDPerCrewIdx (int crewIdx0, int crewIdx1, int crewIdx2, int crewIdx3)
void FillCommandUIDPerCrewIdx (int evenCrewIdx0, int unevenCrewIdx1)
override bool HasTarget ()
override void OnEnd (ActionData action_data)
override void OnEndServer (ActionData action_data)
override void OnStartServer (ActionData action_data)

Additional Inherited Members

Private Attributes inherited from ActionCarDoors
string m_AnimSource = ""
CarScript m_Car = null
int m_CommandUIDPerCrewIdx [4]
bool m_IsOpening = true

Detailed Description

Definition at line 1 of file actionopencardoors.c.

Constructor & Destructor Documentation

◆ ActionOpenCarDoors()


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/interact/vehicles/actionopencardoors.c