Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionCraftBolts Class Reference
Inheritance diagram for ActionCraftBolts:
ActionContinuousBase

Protected Member Functions

void ActionCraftBolts ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
void InitCuttingTypes ()
bool IsCuttingType (Object item)
override void OnFinishProgressServer (ActionData action_data)
override void OnStartServer (ActionData action_data)

Protected Attributes

bool m_IsKnifeInHands
Ammunition_Base m_ResultEntity

Private Attributes

const ref set< stringCUTTING_TYPES = new set<string>()

Additional Inherited Members

Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Detailed Description

Definition at line 11 of file actioncraftbolts.c.

Constructor & Destructor Documentation

◆ ActionCraftBolts()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprotected

Definition at line 66 of file actioncraftbolts.c.

References ActionTarget, and IsCuttingType().

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprotected

◆ InitCuttingTypes()

void InitCuttingTypes ( )
inlineprotected

Definition at line 18 of file actioncraftbolts.c.

References CUTTING_TYPES.

Referenced by ActionCraftBolts().

◆ IsCuttingType()

bool IsCuttingType ( Object item)
inlineprotected

Definition at line 61 of file actioncraftbolts.c.

References CUTTING_TYPES.

Referenced by ActionCondition(), and OnStartServer().

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)
inlineprotected

Definition at line 91 of file actioncraftbolts.c.

References ActionData, m_IsKnifeInHands, and m_ResultEntity.

◆ OnStartServer()

override void OnStartServer ( ActionData action_data)
inlineprotected

Definition at line 83 of file actioncraftbolts.c.

References ActionData, IsCuttingType(), m_IsKnifeInHands, and m_ResultEntity.

Field Documentation

◆ CUTTING_TYPES

const ref set<string> CUTTING_TYPES = new set<string>()
private

Definition at line 13 of file actioncraftbolts.c.

Referenced by InitCuttingTypes(), and IsCuttingType().

◆ m_IsKnifeInHands

bool m_IsKnifeInHands
protected

Definition at line 15 of file actioncraftbolts.c.

Referenced by OnFinishProgressServer(), and OnStartServer().

◆ m_ResultEntity

Ammunition_Base m_ResultEntity
protected

Definition at line 16 of file actioncraftbolts.c.

Referenced by OnFinishProgressServer(), and OnStartServer().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/continuous/actioncraftbolts.c