3 static SoundOnVehicle SaySound(
Object source,
string sound_name,
float distance,
bool looped)
5 bool is_female = source.ConfigGetBool(
"woman");
8 string path_class =
"CfgActionSounds " + sound_name;
9 string path_sound = path_class +
" sounds";
13 string path_sound_female = path_class +
"_female" +
" sounds";
15 if(is_female &&
GetDayZGame().ConfigIsExisting(path_sound_female))
17 path_sound = path_sound_female;
23 SoundOnVehicle sound_object =
GetGame().CreateSoundOnObject(source, sound_class, distance, looped);
28 return GetGame().CreateSoundOnObject(source, sound_name, distance, looped);