Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
ammocamparams.c
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2 {
3  void Load(string ammoType)
4  {
5  string cfgPath = "CfgAmmo " + ammoType + " Effects" + " CameraShake ";
6 
7  m_Radius = GetGame().ConfigGetFloat(cfgPath + "radius");
8  m_Strength = GetGame().ConfigGetFloat(cfgPath + "strength");
9  m_ModifierClose = GetGame().ConfigGetFloat(cfgPath + "modifierClose");
10  m_ModifierFar = GetGame().ConfigGetFloat(cfgPath + "modifierFar");
11  }
12 
13  float m_Radius = 40;//the max distance at which the cam shake is triggered
14  float m_Strength = 4;//strength of the cam shake
15  float m_ModifierClose = 1;//shake 'strength' modifier when the player is at distance 0 from the source of explosion
16  float m_ModifierFar = 0;//shake 'strength' modifier when the player is at distance 'radius' from the source of explosion
17 }
GetGame
proto native CGame GetGame()
AmmoCamParams
Definition: ammocamparams.c:1