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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | ActionTakeItemToHands |
Functions | |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | CreateAndSetupActionCallback (ActionData action_data) |
| override bool | MainItemAlwaysInHands () |
| override void | OnEnd (ActionData action_data) |
| override void | OnExecute (ActionData action_data) |
| void | PerformSwap (ActionData action_data) |
| override void | Start (ActionData action_data) |
| override bool | UseMainItem () |
Variables | |
| ActionTakeItemToHands | m_Executable |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 123 of file actiontakeitemtohands.c.
References ActionTarget, and ItemBase::IsTakeable().
| override void CreateAndSetupActionCallback | ( | ActionData | action_data | ) |
Definition at line 142 of file actiontakeitemtohands.c.
References ActionData, Class::CastTo(), ActionBaseCB::InitActionComponent(), and ActionBaseCB::SetActionData().
| override bool MainItemAlwaysInHands | ( | ) |
Definition at line 137 of file actiontakeitemtohands.c.
| override void OnEnd | ( | ActionData | action_data | ) |
Definition at line 194 of file actiontakeitemtohands.c.
References ActionData, ActionBase::ClearActionJuncture(), g_Game, m_Executable, and PerformSwap().
| override void OnExecute | ( | ActionData | action_data | ) |
Definition at line 180 of file actiontakeitemtohands.c.
References ActionData, ActionBase::ClearActionJuncture(), g_Game, m_Executable, and PerformSwap().
| void PerformSwap | ( | ActionData | action_data | ) |
Definition at line 213 of file actiontakeitemtohands.c.
References ActionData, ActionBase::ClearInventoryReservationEx(), and g_Game.
Referenced by OnEnd(), and OnExecute().
| override void Start | ( | ActionData | action_data | ) |
Definition at line 164 of file actiontakeitemtohands.c.
References ActionData, IsHeavyBehaviour(), and m_Executable.
| override bool UseMainItem | ( | ) |
Definition at line 132 of file actiontakeitemtohands.c.
| ActionTakeItemToHands m_Executable |
Referenced by OnEnd(), OnExecute(), and Start().