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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | ActionStartCarCB |
Functions | |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| ActionStartCarCB ActionContinuousBaseCB | ActionStartEngine () |
| override bool | CanBeUsedInVehicle () |
| override void | CreateActionComponent () |
| override void | CreateConditionComponents () |
| override bool | HasTarget () |
| override void | OnExecute (ActionData action_data) |
| override void | OnFinishProgress (ActionData action_data) |
| override bool | UseMainItem () |
Variables | |
| bool | m_BatteryCon = false |
| bool | m_BeltCon = false |
| bool | m_FuelCon = false |
| bool | m_SparkCon = false |
| static const float | MINIMUM_BATTERY_ENERGY = 5.0 |
| const float | ROUGH_SPECIALTY_WEIGHT = 0.5 |
| const int | SOUND_IGNITION_DELAY = 700 |
| DEPRECATED. | |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 26 of file actionstartengine.c.
References ActionTarget, and HumanCommandVehicle::GetTransport().
| ActionStartCarCB ActionContinuousBaseCB ActionStartEngine | ( | ) |
Definition at line 1 of file actionstartengine.c.
Referenced by ActionConstructor::RegisterActions(), and ManBase::SetActions().
| override bool CanBeUsedInVehicle | ( | ) |
Definition at line 79 of file actionstartengine.c.
| override void CreateActionComponent | ( | ) |
Definition at line 12 of file actionstartengine.c.
References m_CommandUID, and m_StanceMask.
| override void CreateConditionComponents | ( | ) |
Definition at line 20 of file actionstartengine.c.
| override bool HasTarget | ( | ) |
Definition at line 84 of file actionstartengine.c.
| override void OnExecute | ( | ActionData | action_data | ) |
Definition at line 68 of file actionstartengine.c.
References ActionData, and HumanCommandVehicle::GetTransport().
| override void OnFinishProgress | ( | ActionData | action_data | ) |
Definition at line 39 of file actionstartengine.c.
References ActionData, g_Game, and HumanCommandVehicle::GetTransport().
| override bool UseMainItem | ( | ) |
Definition at line 89 of file actionstartengine.c.
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private |
Definition at line 98 of file actionstartengine.c.
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Definition at line 100 of file actionstartengine.c.
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Definition at line 101 of file actionstartengine.c.
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private |
Definition at line 99 of file actionstartengine.c.
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staticprivate |
Definition at line 97 of file actionstartengine.c.
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private |
Definition at line 96 of file actionstartengine.c.
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private |
DEPRECATED.
Definition at line 95 of file actionstartengine.c.