Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
actionfishingnew.c File Reference

Go to the source code of this file.

Data Structures

class  FishingActionData
 
class  ActionFishingNew
 

Functions

override void CreateActionComponent ()
 
override void EndActionComponent ()
 
void HandleFishingResultSuccess ()
 
void HandleFishingResultFailure ()
 
override void OnStateChange (int pOldState, int pCurrentState)
 

Variables

FishingActionData m_ActionDataFishing
 
ref array< stringm_JunkTypes
 

Function Documentation

◆ CreateActionComponent()

override void CreateActionComponent ( )

Definition at line 38 of file actionfishingnew.c.

◆ EndActionComponent()

override void EndActionComponent ( )

Definition at line 44 of file actionfishingnew.c.

◆ HandleFishingResultFailure()

void HandleFishingResultFailure ( )

Definition at line 142 of file actionfishingnew.c.

◆ HandleFishingResultSuccess()

void HandleFishingResultSuccess ( )

Definition at line 87 of file actionfishingnew.c.

◆ OnStateChange()

override void OnStateChange ( int  pOldState,
int  pCurrentState 
)

Definition at line 166 of file actionfishingnew.c.

Variable Documentation

◆ m_ActionDataFishing

FishingActionData m_ActionDataFishing

◆ m_JunkTypes

ref array<string> m_JunkTypes
Initial value:
= {
"Wellies_Black",
"Wellies_Brown",
"Wellies_Green",
"Wellies_Grey",
"Pot"
}

Definition at line 30 of file actionfishingnew.c.