Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
class | ActionDisarmExplosiveWithRemoteDetonatorCB |
Functions | |
ActionDisarmExplosiveWithRemoteDetonatorCB ActionDisarmExplosiveCB | ActionDisarmExplosiveWithRemoteDetonator () |
override void | CreateActionComponent () |
override void | CreateConditionComponents () |
override bool | CanBeSetFromInventory () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
override bool ActionCondition | ( | PlayerBase | player, |
ActionTarget | target, | ||
ItemBase | item | ||
) |
Definition at line 31 of file actiondisarmexplosivewithremotedetonator.c.
ActionDisarmExplosiveWithRemoteDetonatorCB ActionDisarmExplosiveCB ActionDisarmExplosiveWithRemoteDetonator | ( | ) |
Definition at line 11 of file actiondisarmexplosivewithremotedetonator.c.
override bool CanBeSetFromInventory | ( | ) |
Definition at line 26 of file actiondisarmexplosivewithremotedetonator.c.
override void ActionDisarmExplosiveWithRemoteDetonator::CreateActionComponent | ( | ) |
Definition at line 2 of file actiondisarmexplosivewithremotedetonator.c.
override void CreateConditionComponents | ( | ) |
Definition at line 20 of file actiondisarmexplosivewithremotedetonator.c.
override void OnFinishProgressServer | ( | ActionData | action_data | ) |
claymore has integrated detonator
refresh IK, item changed
Definition at line 60 of file actiondisarmexplosivewithremotedetonator.c.