Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
actiondetach.c File Reference

Go to the source code of this file.

Data Structures

class  DetachActionData
 

Functions

void ActionDetach ()
 
override void CreateConditionComponents ()
 
override bool HasProneException ()
 
override GetInputType ()
 
override bool HasProgress ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnExecuteServer (ActionData action_data)
 
override void OnExecuteClient (ActionData action_data)
 
override void CreateAndSetupActionCallback (ActionData action_data)
 

Variables

DetachActionData m_ItemName = ""
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

Definition at line 38 of file actiondetach.c.

◆ ActionDetach()

void ActionDetach ( )

Definition at line 10 of file actiondetach.c.

◆ CreateAndSetupActionCallback()

override void CreateAndSetupActionCallback ( ActionData  action_data)

Definition at line 87 of file actiondetach.c.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 17 of file actiondetach.c.

◆ GetInputType()

override GetInputType ( )

Definition at line 28 of file actiondetach.c.

◆ HasProgress()

override bool HasProgress ( )

Definition at line 33 of file actiondetach.c.

◆ HasProneException()

override bool HasProneException ( )

Definition at line 23 of file actiondetach.c.

◆ OnExecuteClient()

override void OnExecuteClient ( ActionData  action_data)

Definition at line 78 of file actiondetach.c.

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData  action_data)

Definition at line 65 of file actiondetach.c.

Variable Documentation

◆ m_ItemName

DetachActionData m_ItemName = ""