Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
inventoryitem.c File Reference

Go to the source code of this file.

Data Structures

class  Box_Base
class  CarDoor
class  CarRadiator
class  CarWheel
class  CarWheel_Ruined
class  CivSedanDoors_BackLeft
class  CivSedanDoors_BackRight
class  CivSedanDoors_CoDriver
class  CivSedanDoors_Driver
class  CivSedanHood
class  CivSedanTrunk
class  Hatchback_02_Door_1_1
class  Hatchback_02_Door_1_2
class  Hatchback_02_Door_2_1
class  Hatchback_02_Door_2_2
class  Hatchback_02_Hood
class  Hatchback_02_Trunk
class  HatchbackDoors_CoDriver
class  HatchbackDoors_Driver
class  HatchbackHood
class  HatchbackTrunk
class  InventoryItemSuper
class  ItemBase
class  MapMarker
class  Sedan_02_Door_1_1
class  Sedan_02_Door_1_2
class  Sedan_02_Door_2_1
class  Sedan_02_Door_2_2
class  Sedan_02_Hood
class  Sedan_02_Trunk
class  Truck_01_Door_1_1
class  Truck_01_Door_2_1
class  Truck_01_Door_Hood
class  Weapon
 script counterpart to engine's class Weapon More...

Typedefs

typedef ItemGrenade GrenadeBase
typedef ItemSuppressor SuppressorBase

Functions

bool CanExecuteLambda ()
proto native bool CanSpeak ()
override void CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item)
void OnSuccess (EntityAI new_item)
void ReplaceWheelLambda (EntityAI old_item, string new_item_type, PlayerBase player)
proto native void SetCanSpeak (bool onOff)
proto native void TunePrev ()

Variables

CarWheel_Ruined m_oldOri
class ItemBarrel extends InventoryItemSuper TuneNext

Typedef Documentation

◆ GrenadeBase

typedef ItemGrenade GrenadeBase
protected

Definition at line 1039 of file inventoryitem.c.

◆ SuppressorBase

typedef ItemSuppressor SuppressorBase

Definition at line 6 of file inventoryitem.c.

Function Documentation

◆ CanExecuteLambda()

bool CanExecuteLambda ( )
protected

Definition at line 404 of file inventoryitem.c.

◆ CanSpeak()

proto native bool CanSpeak ( )

◆ CopyOldPropertiesToNew()

override void CopyOldPropertiesToNew ( notnull EntityAI old_item,
EntityAI new_item )
protected

Definition at line 409 of file inventoryitem.c.

References m_oldOri.

◆ OnSuccess()

void OnSuccess ( EntityAI new_item)
protected

Definition at line 415 of file inventoryitem.c.

References m_oldOri.

◆ ReplaceWheelLambda()

void ReplaceWheelLambda ( EntityAI old_item,
string new_item_type,
PlayerBase player )

◆ SetCanSpeak()

proto native void SetCanSpeak ( bool onOff)

◆ TunePrev()

proto native void TunePrev ( )

Variable Documentation

◆ m_oldOri

◆ TuneNext

class ItemMegaphone extends InventoryItemSuper TuneNext