Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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ump45.c
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1class UMP45_Base : RifleBoltLock_Base
2{
3 void UMP_Base()
4 {
5 }
6
8 {
9 return new Ump45Recoil(this);
10 }
11
12 //Debug menu Spawn Ground Special
13 override void OnDebugSpawn()
14 {
15 GameInventory inventory = GetInventory();
16 inventory.CreateInInventory( "PistolSuppressor" );
17 inventory.CreateInInventory( "ReflexOptic" );
18 inventory.CreateInInventory( "UniversalLight" );
19 inventory.CreateInInventory( "Battery9V" );
20 inventory.CreateInInventory( "Battery9V" );
21
22 SpawnAttachedMagazine("Mag_UMP_25Rnd");
23 }
24};
script counterpart to engine's class Inventory
Definition inventory.c:81
EntityAI CreateInInventory(string type)
Definition inventory.c:876
override void OnDebugSpawn()
Definition ump45.c:13
void UMP_Base()
Definition ump45.c:3
override RecoilBase SpawnRecoilObject()
Definition ump45.c:7