Dayz
Build 1.29.163047, Scripts Rev. 123548
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truck_01_covered.c
Go to the documentation of this file.
1
class
Truck_01_Covered
extends
Truck_01_Base
{};
2
3
class
Truck_01_Covered_Orange
extends
Truck_01_Covered
4
{
5
override
void
OnDebugSpawn
()
6
{
7
SpawnUniversalParts();
8
SpawnAdditionalItems();
9
FillUpCarFluids();
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GameInventory
inventory = GetInventory();
12
inventory.
CreateInInventory
(
"Truck_01_Wheel"
);
13
inventory.
CreateInInventory
(
"Truck_01_Wheel"
);
14
15
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
16
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
17
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
18
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
19
20
inventory.
CreateInInventory
(
"Truck_01_Door_1_1_Orange"
);
21
inventory.
CreateInInventory
(
"Truck_01_Door_2_1_Orange"
);
22
inventory.
CreateInInventory
(
"Truck_01_Hood_Orange"
);
23
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//-----IN CAR CARGO
25
inventory.
CreateInInventory
(
"Truck_01_Wheel"
);
26
inventory.
CreateInInventory
(
"Truck_01_Wheel"
);
27
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
28
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
29
}
30
}
31
32
class
Truck_01_Covered_Blue
extends
Truck_01_Covered
33
{
34
override
void
OnDebugSpawn
()
35
{
36
SpawnUniversalParts();
37
SpawnAdditionalItems();
38
FillUpCarFluids();
39
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GameInventory inventory = GetInventory();
41
inventory.
CreateInInventory
(
"Truck_01_Wheel"
);
42
inventory.
CreateInInventory
(
"Truck_01_Wheel"
);
43
44
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
45
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
46
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
47
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
48
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inventory.
CreateInInventory
(
"Truck_01_Door_1_1_Blue"
);
50
inventory.
CreateInInventory
(
"Truck_01_Door_2_1_Blue"
);
51
inventory.
CreateInInventory
(
"Truck_01_Hood_Blue"
);
52
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//-----IN CAR CARGO
54
inventory.
CreateInInventory
(
"Truck_01_Wheel"
);
55
inventory.
CreateInInventory
(
"Truck_01_Wheel"
);
56
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
57
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
58
}
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}
GameInventory
script counterpart to engine's class Inventory
Definition
inventory.c:81
GameInventory::CreateInInventory
EntityAI CreateInInventory(string type)
Definition
inventory.c:876
Truck_01_Base
Definition
truck_01_chassis.c:1
Truck_01_Covered
Definition
truck_01_covered.c:4
Truck_01_Covered::OnDebugSpawn
override void OnDebugSpawn()
Definition
truck_01_covered.c:5
Games
Dayz
scripts
4_world
entities
vehicles
inheritedcars
truck_01_covered.c
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