Dayz
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rabbit.c
Go to the documentation of this file.
1
class
DeadRabbit
:
Edible_Base
2
{
3
void
DeadRabbit
()
4
{
5
CacheSkinningBloodInfectionChance(
eAgents
.SALMONELLA);
6
}
7
8
override
bool
CanBeCookedOnStick
()
9
{
10
return
false
;
11
}
12
13
override
bool
CanBeCooked
()
14
{
15
return
false
;
16
}
17
18
override
bool
IsCorpse
()
19
{
20
return
true
;
21
}
22
23
override
bool
CanDecay
()
24
{
25
return
true
;
26
}
27
}
DeadRabbit::CanDecay
override bool CanDecay()
Definition
rabbit.c:23
DeadRabbit::CanBeCookedOnStick
override bool CanBeCookedOnStick()
Definition
rabbit.c:8
DeadRabbit::CanBeCooked
override bool CanBeCooked()
Definition
rabbit.c:13
DeadRabbit::DeadRabbit
void DeadRabbit()
Definition
rabbit.c:3
DeadRabbit::IsCorpse
override bool IsCorpse()
Definition
rabbit.c:18
Edible_Base::Edible_Base
void Edible_Base()
Definition
edible_base.c:25
eAgents
eAgents
Definition
eagents.c:3
Games
Dayz
scripts
4_world
entities
itembase
edible_base
rabbit.c
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