Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
m4a1.c
Go to the documentation of this file.
1class M4A1_Base : RifleBoltLock_Base
2{
4 {
5 return new M4a1Recoil(this);
6 }
7
8 //Debug menu Spawn Ground Special
9 override void OnDebugSpawn()
10 {
11 super.OnDebugSpawn();
12
13 GameInventory inventory = GetInventory();
14 inventory.CreateInInventory( "M9A1_Bayonet" );
15 inventory.CreateInInventory( "M4_OEBttstck" );
16 inventory.CreateInInventory( "M4_RISHndgrd" );
17 inventory.CreateInInventory( "UniversalLight" );
18 inventory.CreateInInventory( "M4_T3NRDSOptic" );
19 inventory.CreateInInventory( "Battery9V" );
20 inventory.CreateInInventory( "Battery9V" );
21 }
22};
script counterpart to engine's class Inventory
Definition inventory.c:81
EntityAI CreateInInventory(string type)
Definition inventory.c:876
override void OnDebugSpawn()
Definition m4a1.c:9
override RecoilBase SpawnRecoilObject()
Definition m4a1.c:3