Dayz
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hive.c
Go to the documentation of this file.
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// -------------------------------------------------------------------------
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class
Hive
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{
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private
void
Hive
() {}
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private
void
~Hive
() {}
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proto native
void
InitOnline
(
string
ceSetup,
string
host =
""
);
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proto native
void
InitOffline
();
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proto native
void
InitSandbox
();
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proto native
bool
IsIdleMode
();
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proto native
void
SetShardID
(
string
shard );
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proto native
void
SetEnviroment
(
string
env );
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proto native
void
CharacterSave
( Man player );
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proto native
void
CharacterKill
( Man player );
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proto native
void
CharacterExit
( Man player );
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proto native
void
CallUpdater
(
string
content );
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proto native
bool
CharacterIsLoginPositionChanged
( Man player );
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};
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proto native
Hive
CreateHive
();
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proto native
void
DestroyHive
();
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proto native
Hive
GetHive
();
Hive
Definition
hive.c:6
Hive::CharacterIsLoginPositionChanged
proto native bool CharacterIsLoginPositionChanged(Man player)
Only valid during login.
Hive::InitOffline
proto native void InitOffline()
Hive::InitSandbox
proto native void InitSandbox()
Hive::CharacterKill
proto native void CharacterKill(Man player)
Hive::InitOnline
proto native void InitOnline(string ceSetup, string host="")
Hive::SetEnviroment
proto native void SetEnviroment(string env)
Hive::CharacterSave
proto native void CharacterSave(Man player)
Hive::Hive
void Hive()
Definition
hive.c:7
Hive::CallUpdater
proto native void CallUpdater(string content)
Hive::~Hive
void ~Hive()
Definition
hive.c:8
Hive::SetShardID
proto native void SetShardID(string shard)
Hive::IsIdleMode
proto native bool IsIdleMode()
Hive::CharacterExit
proto native void CharacterExit(Man player)
CreateHive
proto native Hive CreateHive()
DestroyHive
proto native void DestroyHive()
GetHive
proto native Hive GetHive()
Games
Dayz
scripts
3_game
hive
hive.c
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