8 private void ~
Hive() {}
10 proto native
void InitOnline(
string ceSetup,
string host =
"" );
11 proto native
void InitOffline();
12 proto native
void InitSandbox();
14 proto native
bool IsIdleMode();
16 proto native
void SetShardID(
string shard );
17 proto native
void SetEnviroment(
string env );
19 proto native
void CharacterSave( Man player );
20 proto native
void CharacterKill( Man player );
21 proto native
void CharacterExit( Man player );
23 proto native
void CallUpdater(
string content );
26 proto native
bool CharacterIsLoginPositionChanged( Man player );