Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
hitdirectionimagessplash.c
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1 
3 {
4  static ref array<string> m_ImagePathsLayouts;
5  static ref array<string> m_ImagePathsImages;
6 
7  static void InitArrays()
8  {
9  if ( !m_ImagePathsLayouts && !m_ImagePathsImages )
10  {
11  m_ImagePathsLayouts = new array<string>;
12  m_ImagePathsImages = new array<string>;
13  }
14  }
15 }
16 
17 class HitDirectionImagesSplash extends HitDirectionImagesBase
18 {
19  override protected void PerformRegisterImages()
20  {
22 
23  RegisterImage("gui/layouts/gameplay/HitDirectionIndication.layout","Single_indicator_Splash_0");
24  RegisterImage("gui/layouts/gameplay/HitDirectionIndication.layout","Single_indicator_Splash_1");
25  RegisterImage("gui/layouts/gameplay/HitDirectionIndication.layout","Single_indicator_Splash_2");
26  }
27 
28  override protected ref array<string> GetTypeLayoutPathArray()
29  {
30  return HitDirectionImagesSplash_Static.m_ImagePathsLayouts;
31  }
32 
33  override protected ref array<string> GetTypeImagePathArray()
34  {
35  return HitDirectionImagesSplash_Static.m_ImagePathsImages;
36  }
37 }
GetTypeLayoutPathArray
override protected ref array< string > GetTypeLayoutPathArray()
Definition: hitdirectionimagessplash.c:28
HitDirectionImagesSplash_Static
Definition: hitdirectionimagessplash.c:2
HitDirectionImagesBase
Definition: hitdirectionimagesbase.c:2
PerformRegisterImages
class HitDirectionImagesSplash_Static PerformRegisterImages()
Definition: hitdirectionimagessplash.c:19
GetTypeImagePathArray
override protected ref array< string > GetTypeImagePathArray()
Definition: hitdirectionimagessplash.c:33
array< string >