Dayz Explorer  1.24.157551 (v105080)
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_constants.c
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1 // Commands using action data chanel sync
6 const int INPUT_UDT_MELEE_TARGET = 5;
7 const int INPUT_UDT_WEAPON_ACTION = 6;
9 const int INPUT_UDT_INVENTORY = 8;
11 //const int INPUT_UDT_WEAPON_REMOTE_SYNC = 9; // obsolette
13 const int INPUT_UDT_USER_MUTE_XBOX = 11;
15 //const int INPUT_UDT_USER_SYNC_PERMISSIONS = 12;// obsolete
17 const int INPUT_UDT_RESET_ADS = 14;
18 const int INPUT_UDT_GESTURE = 15;
19 
20 // ELECTRICITY SYSTEM CONSTANTS
21 
22 // Plug types
23 const int PLUG_UNDEFINED = 0;
24 const int PLUG_BATTERY_SLOT = 1;
25 const int PLUG_COMMON_APPLIANCE = 2;
26 const int PLUG_CROCODILE_PINS = 3;
28 const int PLUG_PAS_DEVICE = 5;
29 const int PLUG_BARBED_WIRE = 6;
30 const int PLUG_GAS_CAN_SLOT = 7;
32 
33 // Automatic attachment actions
34 const int NO_ATTACHMENT_ACTION = 0;
PLUG_ATTACHMENTS_INTO_THIS
const int PLUG_ATTACHMENTS_INTO_THIS
Definition: _constants.c:36
PLUG_COMMON_APPLIANCE
const int PLUG_COMMON_APPLIANCE
Definition: _constants.c:25
INPUT_UDT_GESTURE
const int INPUT_UDT_GESTURE
Definition: _constants.c:18
PLUG_UNDEFINED
const int PLUG_UNDEFINED
Definition: _constants.c:23
INPUT_UDT_ITEM_MANIPULATION
const int INPUT_UDT_ITEM_MANIPULATION
Definition: _constants.c:8
NO_ATTACHMENT_ACTION
const int NO_ATTACHMENT_ACTION
Definition: _constants.c:34
INPUT_UDT_STANDARD_ACTION_END_REQUEST
const int INPUT_UDT_STANDARD_ACTION_END_REQUEST
Definition: _constants.c:3
PLUG_VEHICLE_BATTERY_PINS
const int PLUG_VEHICLE_BATTERY_PINS
Definition: _constants.c:31
INPUT_UDT_ADVANCED_PLACEMENT
const int INPUT_UDT_ADVANCED_PLACEMENT
Definition: _constants.c:10
PLUG_BARBED_WIRE
const int PLUG_BARBED_WIRE
Definition: _constants.c:29
PLUG_GAS_CAN_SLOT
const int PLUG_GAS_CAN_SLOT
Definition: _constants.c:30
PLUG_PAS_DEVICE
const int PLUG_PAS_DEVICE
Definition: _constants.c:28
INPUT_UDT_RESET_ADS
const int INPUT_UDT_RESET_ADS
Definition: _constants.c:17
INPUT_UDT_WEAPON_ACTION
const int INPUT_UDT_WEAPON_ACTION
Definition: _constants.c:7
INPUT_UDT_INVENTORY
const int INPUT_UDT_INVENTORY
Definition: _constants.c:9
PLUG_CROCODILE_PINS
const int PLUG_CROCODILE_PINS
Definition: _constants.c:26
PLUG_CROCODILE_PINS_CHARGER
const int PLUG_CROCODILE_PINS_CHARGER
Definition: _constants.c:27
PLUG_BATTERY_SLOT
const int PLUG_BATTERY_SLOT
Definition: _constants.c:24
INPUT_UDT_STANDARD_ACTION_INPUT_END
const int INPUT_UDT_STANDARD_ACTION_INPUT_END
Definition: _constants.c:4
INPUT_UDT_MELEE_TARGET
const int INPUT_UDT_MELEE_TARGET
Definition: _constants.c:6
INPUT_UDT_HAND_REMOTE_EVENT
const int INPUT_UDT_HAND_REMOTE_EVENT
Definition: _constants.c:14
INPUT_UDT_WEAPON_LIFT_EVENT
const int INPUT_UDT_WEAPON_LIFT_EVENT
Definition: _constants.c:16
INPUT_UDT_STANDARD_ACTION_START
const int INPUT_UDT_STANDARD_ACTION_START
Definition: _constants.c:2
PLUG_THIS_INTO_ATTACHMENT
const int PLUG_THIS_INTO_ATTACHMENT
Definition: _constants.c:35
INPUT_UDT_WEAPON_REMOTE_EVENT
const int INPUT_UDT_WEAPON_REMOTE_EVENT
Definition: _constants.c:12
INPUT_UDT_USER_MUTE_XBOX
const int INPUT_UDT_USER_MUTE_XBOX
Definition: _constants.c:13
INPUT_UDT_QUICKABARSHORTCUT
const int INPUT_UDT_QUICKABARSHORTCUT
Definition: _constants.c:5