Dayz Build 1.29.163047, Scripts Rev. 123548
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fnx45.c
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2{
4 {
5 return new Fnx45Recoil(this);
6 }
7
8 //Debug menu Spawn Ground Special
9 override void OnDebugSpawn()
10 {
11 GameInventory inventory = GetInventory();
12 inventory.CreateInInventory( "PistolSuppressor" );
13 inventory.CreateInInventory( "FNP45_MRDSOptic" );
14 inventory.CreateInInventory( "TLRLight" );
15 inventory.CreateInInventory( "Battery9V" );
16 inventory.CreateInInventory( "Battery9V" );
17
18 SpawnAttachedMagazine("Mag_FNX45_15Rnd");
19 }
20
21};
override void OnDebugSpawn()
Definition fnx45.c:9
override RecoilBase SpawnRecoilObject()
Definition fnx45.c:3
script counterpart to engine's class Inventory
Definition inventory.c:81
EntityAI CreateInInventory(string type)
Definition inventory.c:876
base for semi auto weapons @NOTE name copies config base class