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1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
famas.c
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class
Famas_Base
: RifleBoltFree_Base
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{
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override
RecoilBase
SpawnRecoilObject()
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{
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return
new
FamasRecoil
(
this
);
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}
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//Debug menu Spawn Ground Special
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override
void
OnDebugSpawn()
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{
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SpawnAttachedMagazine(
"Mag_Famas_25Rnd"
);
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}
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/*override int GetWeaponSpecificCommand(int weaponAction ,int subCommand)
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{
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if ( weaponAction == WeaponActions.RELOAD)
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{
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switch (subCommand)
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{
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case WeaponActionReloadTypes.RELOADSRIFLE_MAGAZINE_BULLET:
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return WeaponActionReloadTypes.RELOADRIFLE_MAGAZINE_BULLET;
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case WeaponActionReloadTypes.RELOADSRIFLE_NOMAGAZINE_BULLET:
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return WeaponActionReloadTypes.RELOADRIFLE_NOMAGAZINE_BULLET;
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case WeaponActionReloadTypes.RELOADSRIFLE_MAGAZINE_NOBULLET:
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return WeaponActionReloadTypes.RELOADRIFLE_MAGAZINE_NOBULLET;
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case WeaponActionReloadTypes.RELOADSRIFLE_NOMAGAZINE_NOBULLET:
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return WeaponActionReloadTypes.RELOADRIFLE_NOMAGAZINE_NOBULLET;
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default:
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return subCommand;
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}
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}
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return subCommand;
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}*/
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};
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class
FAMAS
:
Famas_Base
{};
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class
SawedOffFAMAS
:
Famas_Base
{};
Famas_Base
Definition:
famas.c:1
FamasRecoil
Definition:
famasrecoil.c:1
FAMAS
Definition:
famas.c:41
SawedOffFAMAS
Definition:
famas.c:42
RecoilBase
Definition:
recoilbase.c:1
DAYZ
scripts_v1.24.157551
scripts
world
entities
firearms
automaticrifle
famas.c
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