Dayz
Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Toggle main menu visibility
Loading...
Searching...
No Matches
fal.c
Go to the documentation of this file.
1
class
FAL_Base
: RifleBoltLock_Base
2
{
3
override
RecoilBase
SpawnRecoilObject
()
4
{
5
return
new
FALRecoil
(
this
);
6
}
7
8
//Debug menu Spawn Ground Special
9
override
void
OnDebugSpawn
()
10
{
11
GameInventory
inventory = GetInventory();
12
13
inventory.
CreateInInventory
(
"Fal_OeBttstck"
);
14
inventory.
CreateInInventory
(
"M4_T3NRDSOptic"
);
15
inventory.
CreateInInventory
(
"Battery9V"
);
16
17
SpawnAttachedMagazine(
"Mag_FAL_20Rnd"
);
18
}
19
};
FAL_Base
Definition
fal.c:2
FAL_Base::OnDebugSpawn
override void OnDebugSpawn()
Definition
fal.c:9
FAL_Base::SpawnRecoilObject
override RecoilBase SpawnRecoilObject()
Definition
fal.c:3
FALRecoil
Definition
falrecoil.c:2
GameInventory
script counterpart to engine's class Inventory
Definition
inventory.c:81
GameInventory::CreateInInventory
EntityAI CreateInInventory(string type)
Definition
inventory.c:876
RecoilBase
Definition
recoilbase.c:2
Games
Dayz
scripts
4_world
entities
firearms
automaticrifle
fal.c
Generated by
1.17.0