Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
eactions.c
Go to the documentation of this file.
1
enum
EActions
2
{
3
GET_TOTAL_WEIGHT
,
4
GET_TOTAL_WEIGHT_RECALC
,
5
GET_PLAYER_WEIGHT
,
6
GET_PLAYER_WEIGHT_RECALC
,
7
SET_MAX_QUANTITY
,
8
ADD_QUANTITY
,
9
REMOVE_QUANTITY
,
10
SET_QUANTITY_0
,
11
INJECT_STRING_RABBIT
,
12
INJECT_STRING_TIGER
,
13
ADD_HEALTH
,
14
REMOVE_HEALTH
,
15
DESTROY_HEALTH
,
16
WATCH_ITEM
,
17
WATCH_PLAYER
,
18
USER_ACTION
,
19
ADD_TEMPERATURE
,
20
REMOVE_TEMPERATURE
,
21
ADD_WETNESS
,
22
REMOVE_WETNESS
,
23
LIQUIDTYPE_UP
,
24
LIQUIDTYPE_DOWN
,
25
PRINT_BULLETS
,
26
SPIN
,
27
FOOD_STAGE_PREV
,
28
FOOD_STAGE_NEXT
,
29
MAKE_SPECIAL
,
30
DELETE
,
31
SEPARATOR
,
32
ACTIVATE_ENTITY
,
33
DEACTIVATE_ENTITY
,
34
FIX_ENTITY
,
35
BROOM_BURN_VERY_SHORT
,
36
BROOM_BURN_SHORT
,
37
BROOM_BURN_MEDIUM
,
38
BROOM_BURN_LONG
,
39
ALARM_SET_AHEAD
,
40
CAR_HORN_START_LONG
,
41
CAR_HORN_START_SHORT
,
42
CAR_HORN_STOP
,
43
CAR_FUEL_FULL
,
44
CAR_FUEL_EMPTY
,
45
CAR_FUEL_INCREASE
,
46
CAR_FUEL_DECREASE
,
47
CAR_COOLANT_FULL
,
48
CAR_COOLANT_EMPTY
,
49
CAR_COOLANT_INCREASE
,
50
CAR_COOLANT_DECREASE
,
51
BUILDING_OUTPUT_LOG
,
52
BUILDING_PLAY_DOOR_SOUND
,
53
BUILDING_OPEN_DOOR
,
54
BUILDING_CLOSE_DOOR
,
55
BUILDING_LOCK_DOOR
,
56
BUILDING_UNLOCK_DOOR
,
57
SPECIALIZED_ACTION1
,
58
SPECIALIZED_ACTION2
,
59
SPECIALIZED_ACTION3
,
60
SPECIALIZED_ACTION4
,
61
SPECIALIZED_ACTION5
,
62
SPECIALIZED_ACTION6
,
63
64
65
//<----add new individual types above this line
66
67
68
DEBUG_AGENTS_RANGE_INJECT_START
= 100,
69
DEBUG_AGENTS_RANGE_INJECT_END
= 199,
70
71
DEBUG_AGENTS_RANGE_REMOVE_START
= 200,
72
DEBUG_AGENTS_RANGE_REMOVE_END
= 299,
73
74
DEBUG_ITEM_WATCH_BUTTON_RANGE_START
= 300,
75
DEBUG_ITEM_WATCH_BUTTON_RANGE_END
= 309,
76
77
RECIPES_RANGE_START
= 1000,
78
RECIPES_RANGE_END
= 3000,
79
}
CAR_HORN_START_LONG
@ CAR_HORN_START_LONG
Definition:
eactions.c:40
ADD_WETNESS
@ ADD_WETNESS
Definition:
eactions.c:21
ALARM_SET_AHEAD
@ ALARM_SET_AHEAD
Definition:
eactions.c:39
DEACTIVATE_ENTITY
@ DEACTIVATE_ENTITY
Definition:
eactions.c:33
REMOVE_QUANTITY
@ REMOVE_QUANTITY
Definition:
eactions.c:9
DEBUG_ITEM_WATCH_BUTTON_RANGE_END
@ DEBUG_ITEM_WATCH_BUTTON_RANGE_END
Definition:
eactions.c:75
RECIPES_RANGE_END
@ RECIPES_RANGE_END
Definition:
eactions.c:78
SET_QUANTITY_0
@ SET_QUANTITY_0
Definition:
eactions.c:10
GET_PLAYER_WEIGHT_RECALC
@ GET_PLAYER_WEIGHT_RECALC
Definition:
eactions.c:6
SPECIALIZED_ACTION5
@ SPECIALIZED_ACTION5
Definition:
eactions.c:61
LIQUIDTYPE_DOWN
@ LIQUIDTYPE_DOWN
Definition:
eactions.c:24
WATCH_PLAYER
@ WATCH_PLAYER
Definition:
eactions.c:17
BUILDING_UNLOCK_DOOR
@ BUILDING_UNLOCK_DOOR
Definition:
eactions.c:56
DEBUG_AGENTS_RANGE_REMOVE_END
@ DEBUG_AGENTS_RANGE_REMOVE_END
Definition:
eactions.c:72
SPECIALIZED_ACTION4
@ SPECIALIZED_ACTION4
Definition:
eactions.c:60
DEBUG_AGENTS_RANGE_REMOVE_START
@ DEBUG_AGENTS_RANGE_REMOVE_START
Definition:
eactions.c:71
BROOM_BURN_LONG
@ BROOM_BURN_LONG
Definition:
eactions.c:38
SPECIALIZED_ACTION6
@ SPECIALIZED_ACTION6
Definition:
eactions.c:62
ADD_QUANTITY
@ ADD_QUANTITY
Definition:
eactions.c:8
SPECIALIZED_ACTION1
@ SPECIALIZED_ACTION1
Definition:
eactions.c:57
CAR_COOLANT_FULL
@ CAR_COOLANT_FULL
Definition:
eactions.c:47
BUILDING_OPEN_DOOR
@ BUILDING_OPEN_DOOR
Definition:
eactions.c:53
DELETE
@ DELETE
Definition:
eactions.c:30
SPECIALIZED_ACTION2
@ SPECIALIZED_ACTION2
Definition:
eactions.c:58
CAR_FUEL_DECREASE
@ CAR_FUEL_DECREASE
Definition:
eactions.c:46
GET_TOTAL_WEIGHT
@ GET_TOTAL_WEIGHT
Definition:
eactions.c:3
INJECT_STRING_TIGER
@ INJECT_STRING_TIGER
Definition:
eactions.c:12
GET_TOTAL_WEIGHT_RECALC
@ GET_TOTAL_WEIGHT_RECALC
Definition:
eactions.c:4
DEBUG_AGENTS_RANGE_INJECT_END
@ DEBUG_AGENTS_RANGE_INJECT_END
Definition:
eactions.c:69
LIQUIDTYPE_UP
@ LIQUIDTYPE_UP
Definition:
eactions.c:23
MAKE_SPECIAL
@ MAKE_SPECIAL
Definition:
eactions.c:29
CAR_FUEL_FULL
@ CAR_FUEL_FULL
Definition:
eactions.c:43
BUILDING_LOCK_DOOR
@ BUILDING_LOCK_DOOR
Definition:
eactions.c:55
REMOVE_WETNESS
@ REMOVE_WETNESS
Definition:
eactions.c:22
DEBUG_AGENTS_RANGE_INJECT_START
@ DEBUG_AGENTS_RANGE_INJECT_START
Definition:
eactions.c:68
RECIPES_RANGE_START
@ RECIPES_RANGE_START
Definition:
eactions.c:77
CAR_FUEL_INCREASE
@ CAR_FUEL_INCREASE
Definition:
eactions.c:45
ADD_HEALTH
@ ADD_HEALTH
Definition:
eactions.c:13
SET_MAX_QUANTITY
@ SET_MAX_QUANTITY
Definition:
eactions.c:7
FOOD_STAGE_PREV
@ FOOD_STAGE_PREV
Definition:
eactions.c:27
BUILDING_PLAY_DOOR_SOUND
@ BUILDING_PLAY_DOOR_SOUND
Definition:
eactions.c:52
CAR_HORN_START_SHORT
@ CAR_HORN_START_SHORT
Definition:
eactions.c:41
FIX_ENTITY
@ FIX_ENTITY
Definition:
eactions.c:34
BROOM_BURN_MEDIUM
@ BROOM_BURN_MEDIUM
Definition:
eactions.c:37
BUILDING_CLOSE_DOOR
@ BUILDING_CLOSE_DOOR
Definition:
eactions.c:54
SPECIALIZED_ACTION3
@ SPECIALIZED_ACTION3
Definition:
eactions.c:59
BUILDING_OUTPUT_LOG
@ BUILDING_OUTPUT_LOG
Definition:
eactions.c:51
SPIN
@ SPIN
Definition:
eactions.c:26
CAR_COOLANT_INCREASE
@ CAR_COOLANT_INCREASE
Definition:
eactions.c:49
PRINT_BULLETS
@ PRINT_BULLETS
Definition:
eactions.c:25
REMOVE_TEMPERATURE
@ REMOVE_TEMPERATURE
Definition:
eactions.c:20
DESTROY_HEALTH
@ DESTROY_HEALTH
Definition:
eactions.c:15
EActions
EActions
Definition:
eactions.c:1
GET_PLAYER_WEIGHT
@ GET_PLAYER_WEIGHT
Definition:
eactions.c:5
INJECT_STRING_RABBIT
@ INJECT_STRING_RABBIT
Definition:
eactions.c:11
WATCH_ITEM
@ WATCH_ITEM
Definition:
eactions.c:16
ACTIVATE_ENTITY
@ ACTIVATE_ENTITY
Definition:
eactions.c:32
DEBUG_ITEM_WATCH_BUTTON_RANGE_START
@ DEBUG_ITEM_WATCH_BUTTON_RANGE_START
Definition:
eactions.c:74
FOOD_STAGE_NEXT
@ FOOD_STAGE_NEXT
Definition:
eactions.c:28
SEPARATOR
@ SEPARATOR
Definition:
eactions.c:31
BROOM_BURN_VERY_SHORT
@ BROOM_BURN_VERY_SHORT
Definition:
eactions.c:35
ADD_TEMPERATURE
@ ADD_TEMPERATURE
Definition:
eactions.c:19
BROOM_BURN_SHORT
@ BROOM_BURN_SHORT
Definition:
eactions.c:36
REMOVE_HEALTH
@ REMOVE_HEALTH
Definition:
eactions.c:14
CAR_COOLANT_DECREASE
@ CAR_COOLANT_DECREASE
Definition:
eactions.c:50
CAR_COOLANT_EMPTY
@ CAR_COOLANT_EMPTY
Definition:
eactions.c:48
CAR_FUEL_EMPTY
@ CAR_FUEL_EMPTY
Definition:
eactions.c:44
CAR_HORN_STOP
@ CAR_HORN_STOP
Definition:
eactions.c:42
USER_ACTION
@ USER_ACTION
Definition:
eactions.c:18
DAYZ
scripts_v1.24.157551
scripts
game
enums
eactions.c
Generated by
1.8.17