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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | ShellLight |
Functions | |
| override void | CreateTrigger (vector pos, int radius) |
| override void | DeferredInit () |
| override void | EEOnCECreate () |
| override void | InitZoneServer () |
| override void | OnVariablesSynchronized () |
| void | PlayExplosionLight () |
| void | PlayFlareVFX () |
| void | PlayFX () |
| override void | SetupZoneData (EffectAreaParams params) |
| void | SpawnItems () |
| override void | Tick () |
Variables | |
| const int | AIRBORNE_EXPLOSION_DELAY = 20 |
| const float | AIRBORNE_FX_OFFSET = 50 |
| const int | AREA_SETUP_DELAY = 10 |
| const float | ARTILLERY_SHELL_SPEED = 100 |
| FlareLight | m_FlareLight |
| ref Timer | m_FXTimer |
| ShellLight | m_OffsetPos |
| ShellLight | m_ShellLight |
| ref Timer | m_StartupTimer |
| const ref array< int > | SPAWN_ITEM_COUNT = {Math.RandomIntInclusive(2,5)} |
| const ref array< float > | SPAWN_ITEM_RAD_MAX = {15} |
| const ref array< float > | SPAWN_ITEM_RAD_MIN = {5} |
| const ref array< string > | SPAWN_ITEM_TYPE = {"Grenade_ChemGas"} |
Definition at line 190 of file contaminatedarea_dynamic.c.
References ContaminatedTrigger_Dynamic(), and m_DecayState.
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Definition at line 139 of file contaminatedarea_dynamic.c.
References AIRBORNE_FX_OFFSET, GetPosition(), InitZone(), m_DecayState, m_OffsetPos, m_Position, PlayFlareVFX(), and SetupZoneData().
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Definition at line 42 of file contaminatedarea_dynamic.c.
References AIRBORNE_EXPLOSION_DELAY, AIRBORNE_FX_OFFSET, AREA_SETUP_DELAY, ARTILLERY_SHELL_SPEED, CALL_CATEGORY_GAMEPLAY, vector::Distance(), vector::DistanceSq(), g_Game, GetPosition(), m_DecayState, m_FXTimer, m_OffsetPos, and m_StartupTimer.
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Definition at line 161 of file contaminatedarea_dynamic.c.
References SpawnItems().
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Definition at line 94 of file contaminatedarea_dynamic.c.
References m_DecayState, and PlayExplosionLight().
Referenced by Process().
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Definition at line 221 of file contaminatedarea_dynamic.c.
References m_OffsetPos, and m_ShellLight.
Referenced by OnVariablesSynchronized().
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Definition at line 226 of file contaminatedarea_dynamic.c.
References ECE_LOCAL, ECE_SETUP, g_Game, m_FlareLight, and m_OffsetPos.
Referenced by DeferredInit().
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Definition at line 203 of file contaminatedarea_dynamic.c.
References g_Game, m_OffsetPos, SetDecayState(), and vector::Zero.
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Definition at line 121 of file contaminatedarea_dynamic.c.
References ParticleList::CONTAMINATED_AREA_GAS_AROUND, ParticleList::CONTAMINATED_AREA_GAS_BIGASS, ParticleList::CONTAMINATED_AREA_GAS_TINY, and m_Position.
Referenced by DeferredInit().
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Definition at line 168 of file contaminatedarea_dynamic.c.
References ECE_PLACE_ON_SURFACE, g_Game, m_Position, Math3D::MatrixIdentity4(), vector::RandomDir2D(), Math::RandomFloatInclusive(), SPAWN_ITEM_COUNT, SPAWN_ITEM_RAD_MAX, SPAWN_ITEM_RAD_MIN, and SPAWN_ITEM_TYPE.
Referenced by InitZoneServer(), OnFinishProgressServer(), and PerformRecipe().
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Definition at line 106 of file contaminatedarea_dynamic.c.
References GetFinishDecayLifetime(), GetRemainingTime(), GetStartDecayLifetime(), and SetDecayState().
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Definition at line 31 of file contaminatedarea_dynamic.c.
Referenced by EEOnCECreate().
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Definition at line 33 of file contaminatedarea_dynamic.c.
Referenced by DeferredInit(), and EEOnCECreate().
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Definition at line 32 of file contaminatedarea_dynamic.c.
Referenced by EEOnCECreate().
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Definition at line 34 of file contaminatedarea_dynamic.c.
Referenced by EEOnCECreate().
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Definition at line 27 of file contaminatedarea_dynamic.c.
Referenced by PlayFlareVFX().
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Definition at line 26 of file contaminatedarea_dynamic.c.
Referenced by EEOnCECreate().
| ShellLight m_OffsetPos |
Referenced by DeferredInit(), EEOnCECreate(), PlayExplosionLight(), PlayFlareVFX(), and PlayFX().
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Definition at line 28 of file contaminatedarea_dynamic.c.
Referenced by PlayExplosionLight().
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Definition at line 25 of file contaminatedarea_dynamic.c.
Referenced by EEOnCECreate().
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Definition at line 38 of file contaminatedarea_dynamic.c.
Referenced by SpawnItems().
Definition at line 40 of file contaminatedarea_dynamic.c.
Referenced by SpawnItems().
Definition at line 39 of file contaminatedarea_dynamic.c.
Referenced by SpawnItems().
Definition at line 37 of file contaminatedarea_dynamic.c.
Referenced by SpawnItems().