Dayz Build 1.29.163047, Scripts Rev. 123548
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WeaponActionBase Class Reference

represents action executed on transition just between OnExit from old state and OnEntry to new state More...

Protected Member Functions

override void Action (WeaponEventBase e)
override void Action (WeaponEventBase e)
void WeaponActionDryDryFire (Weapon_Base w=NULL)
void WeaponActionDryFire (Weapon_Base w=NULL)

Protected Attributes

Weapon_Base m_weapon

Private Member Functions

void Action (WeaponEventBase e)

Detailed Description

represents action executed on transition just between OnExit from old state and OnEntry to new state

Definition at line 4 of file actions.c.

Member Function Documentation

◆ Action() [1/3]

override void Action ( WeaponEventBase e)
inlineprotected

Definition at line 31 of file actions.c.

References m_weapon, and Print().

◆ Action() [2/3]

override void Action ( WeaponEventBase e)
inlineprotected

Definition at line 19 of file actions.c.

References m_weapon, and Print().

◆ Action() [3/3]

void Action ( WeaponEventBase e)
inlineprivate

Definition at line 9 of file actions.c.

◆ WeaponActionDryDryFire()

void WeaponActionDryDryFire ( Weapon_Base w = NULL)
inlineprotected

Definition at line 29 of file actions.c.

References m_weapon.

◆ WeaponActionDryFire()

void WeaponActionDryFire ( Weapon_Base w = NULL)
inlineprotected

Definition at line 17 of file actions.c.

References m_weapon.

Field Documentation

◆ m_weapon

Weapon_Base m_weapon
protected

Definition at line 16 of file actions.c.

Referenced by Action(), WeaponActionDryDryFire(), and WeaponActionDryFire().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/entities/firearms/fsm/actions.c